• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

YukkiAsuna

Recruit
54 Badges
Jan 28, 2021
1
0
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Campus
  • Cities: Skylines - Green Cities
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron 4: Arms Against Tyranny
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit

Integrity​

I have verified my game files (on Steam)​

Yes

I have disabled all mods​

Yes

Required​

Summary​

Power bloc leverage bugged and always be 0 to a country in a corner case

Description​

Started as France, created a trade union as my power bloc, made a treaty with Mexico, including guranteed independence, trade privilege, embassy, investment right, and transfer some goods from mexico, I noticed when Mexico accept the treaty it was instantly be violated by mexico thus I articles from my side are frozen. However after a few months the treaty was good to go, but my trade union has 0 influence on Mexico (each term should give +300 influence of the power bloc to the target country). Re-negotiate the treaty does not work as desired for the power bloc leverage. So it's not possble to ask Mexico join my power bloc, unless I withdraw the treaty and create a new one with Mexico.

Steps to reproduce​

Started as France, created a trade union as my power bloc, made a treaty with Mexico, including guranteed independence, trade privilege, embassy, investment right, and transfer some goods from mexico, I noticed when Mexico accept the treaty it was instantly be violated by mexico thus I articles from my side are frozen. However after a few months the treaty was good to go, but my trade union has 0 influence on Mexico (each term should give +300 influence of the power bloc to the target country). Re-negotiate the treaty does not work as desired for the power bloc leverage. So it's not possble to ask Mexico join my power bloc, unless I withdraw the treaty and create a new one with Mexico.

Game Version​

1.9.7

OS​

Windows

Additional​

Bug Type​

Other

Save Game​

View attachment bug_report_1.v3

Attachments​

屏幕截图 2025-07-20 195111.png

Player Pain​

6

 
Upvote 0
The reason that you don't get any leverage is because you don't have an interest in the Mexico strategic region so your leverage is capped at 0. Declare an interest and your leverage should go up with all the modifiers of the treaty.

But they should probably add this to the tooltip...