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XenoKr0n

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Version: Crowbar Hotel 1.00 PC r10195 B:87

When a prisoner is behaving bad, attacking, destruction, etc... and gets shot dead by an armed guard (freefire on), then that dead prisoner looses all his experience. All of a sudden that prisoner has done nothing wrong, no previous bad behavior, a model prisoner. So you can't see what happened. But when I marked the prisoner as dangerous, that indicates that he has had a lot of bad behavior.
 
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Version: Crowbar Hotel 1.00 PC r10195 B:87

When a prisoner is behaving bad, attacking, destruction, etc... and gets shot dead by an armed guard (freefire on), then that dead prisoner looses all his experience. All of a sudden that prisoner has done nothing wrong, no previous bad behavior, a model prisoner. So you can't see what happened. But when I marked the prisoner as dangerous, that indicates that he has had a lot of bad behavior.
I noticed this too, and prisoners will also revert back to the security level they were when they arrived at the prison. Not sure whether their age etc resets too.