Version: Crowbar Hotel 1.00 PC r10195 B:87
When a prisoner is behaving bad, attacking, destruction, etc... and gets shot dead by an armed guard (freefire on), then that dead prisoner looses all his experience. All of a sudden that prisoner has done nothing wrong, no previous bad behavior, a model prisoner. So you can't see what happened. But when I marked the prisoner as dangerous, that indicates that he has had a lot of bad behavior.
When a prisoner is behaving bad, attacking, destruction, etc... and gets shot dead by an armed guard (freefire on), then that dead prisoner looses all his experience. All of a sudden that prisoner has done nothing wrong, no previous bad behavior, a model prisoner. So you can't see what happened. But when I marked the prisoner as dangerous, that indicates that he has had a lot of bad behavior.
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