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Efrik

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Mar 6, 2015
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Hi people. I hope you can help me.

After watching my wife playing this game I found out that her city laked some personal taste, so I decided to design something that could help the city become more beautiful and personal. So i started messing with Blender and watching some tutorial about uploading buildings to Skylines. I ended up with a nice statue. The file opens perfectly in Blender and Microsoft Visual studio, properly textured, scalated, with its texturized material, and so on. I think I´ve followed all the necessary steps to build it and upload it, but when I come to the add asset tool in Skylines my model does not appear. Do you know what may cause it?
 
Use these fbx export settings:
fbx_export_settings.jpg.24a4f9229d150c9feee75ce4a462e425.jpg
 
Wow, Thanks!

Although I have not exactly the same options that you depict here it has helped me to put my mesh into the game.
Buuuuut, the textures are not present in the model! I will work to try to fix it.
 
Make sure that all textures have the same resolution (power of two), so for example 256x256, png format

Place them in your import folder, naming scheme:

buildingname.fbx
buildingname_d.png
buildingname_s.png
buildingname_i.png.
etc.