So i've run into a problem with the change_pc command and i don't know how to solve it (via scripting at least). In my custom solar system there is a planet that is a standard planet class, but has a custom entity:
Now because it has a custom entity, whenever change_pc is used on it, the planet class changes, but the entity (the model, graphics, etc...) remain unchanged. Is there any way to deal with this? Is there a way to change the entity as well via scripting?
Code:
planet = {
class = "pc_ringworld_habitable"
entity = "ringworld_habitable_custom_01_entity"
...
Now because it has a custom entity, whenever change_pc is used on it, the planet class changes, but the entity (the model, graphics, etc...) remain unchanged. Is there any way to deal with this? Is there a way to change the entity as well via scripting?