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unmerged(4950)

Corporal
Jul 18, 2001
40
0
Using 103b I keep getting the "I could be a better..." events even though I don't believe I should be. Are those events fudged so that, for instance, a guy with a martial of zero might sometimes say he would be awsemome at the head of your armies?

Last night it happened again when a guy with a 13 stat saying he would be better then the 13 stat guy who was already doing the job. OK, thats possible, maybe it was a 13.2 character saying he would make a better Steward then the 13.1 stewardship guy who currently held the position.

But other times, I've had guys with Pnemonia insist they would be better at the job then my current Steward with 10+ stewardship. I don't know, does the game sometimes lose track of the fact that I already have a steward, or perhaps, does the event not take stat modifiers from illnesses and such into account.

Is anybody else seeing anything similar?
 
Upvote 0
Nikolai II said:
As I said, I can accept either solution, but that one is ok too - a tenfold MTTH for employed courtiers to get 'I wanna new job' (that it would be for them) should hopefully be enough?
Eeeer, 10 fold is really too much :D ;)

Cat
 
Cat Lord said:
Eeeer, 10 fold is really too much :D ;)

Cat

Bleh - do it your way then (as if you wouldn't ;p) But if current odds allow it to happen 2 times in 2 months then 10fold will still allow it to happen from time to time, but clearly be the exception. But I guess I can settle for 7fold :D;)
 
MrT said:
First of all, I think that for "larger" rulers - those who have suibstantial demesne and fairly high base income - the scale of the amount being demanded is too high. In part this is an oversight at our end as we had incorrectly interpreted the exact net result of the scale values being used (this is true of any event that uses a scalable effect) so an effect of type = gold scale = 1 is presently demanding a vastly larger amount that was originally expected (i.e. intended). It's something that we should have picked up on in beta...and in fact we did. We simply didn't realise (until too late) just how great a degree this could take things out of whack. It has uet to be decided exactly how best to correct his for 1.04, the options being to rewrite the code that calculates the scale value or simply to reduce the scale values in all the events we have written. We will look at both and make a determination as to which is the better overall solution, but I think we can safely say that the amount of gold being demanded as a result of these events should be reduced rather significantly.
I would prefer a rewriting of the code or else post another FAQ on what a value of 1 equals in comparison to what you thought it should equal.
 
Jinnai said:
I would prefer a rewriting of the code or else post another FAQ on what a value of 1 equals in comparison to what you thought it should equal.
We thought it would be equal to value = lastyear, but it's not: AFAIK, it takes into account all your potential revenues (as if all sliders providing money to 100% and all sliders spending money to 0%), which is not realistic:

1 - Your law may not allow you to be 100% everywhere

2 - Nobody ever put his slider in position as to upset a maximum your vassals and all your population for a full year.

EDIT: Hey ! Maybe the AI does and that's why it is sometimes in trouble ! :D

Cat