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Sute]{h

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Jun 25, 2002
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I'm still in the proces of making my mod compatible with VV, and I've discovered another problem. For some reason missions doesn't seem to work. If anyone can help pointing me in the right direction, I would be much grateful. At first I thought it was simply a localisation error, but a lot of missions pass by very fast until I get a working one. Usually a working mission is something like ally X country.

As of yet I havn't modded missions in any way myself, so it is properly some difference in the old Rome files and the new VV files that I've missed in the conversion.

 
In case anyone else will face this problem in the future I narrowed it down. Apparently some of the country specific missions are used even if the countries in question doesn't exist. So the easy solution is just to copy the missions folder to your mod folder and remove every country specific mission file. Then add the replace line in your *.mod file.

As a sidenote the fact that missions are used even if the relevant countries doesn't exist could properly cause bugs to appear in vanilla, should someone eliminate one of the majors. I havn't tested this, but if anyone face wierd mission bugs while playing vanilla, this could be the cause. The solution would be to go through every country related mission and ensure that the missions in question doesn't trigger if the country doesn't exist.
 
Sute]{h;9157546 said:
As a sidenote the fact that missions are used even if the relevant countries doesn't exist could properly cause bugs to appear in vanilla, should someone eliminate one of the majors. I havn't tested this, but if anyone face wierd mission bugs while playing vanilla, this could be the cause. The solution would be to go through every country related mission and ensure that the missions in question doesn't trigger if the country doesn't exist.

I just started learning how to mod the game, so sorry I can't help you. But I think what you said above is right. Those missions don't check if the country exists or not. Have you tested it yet?
 
I just started learning how to mod the game, so sorry I can't help you. But I think what you said above is right. Those missions don't check if the country exists or not. Have you tested it yet?
Nope. All my rome time goes into making my mod. Hell I havn't even played VV yet. Making a map from scratch turned out to be a far more time consuming task, than I thought. Getting all that data in positions.txt correct takes loads of time.