• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

soldyne

Sergeant
20 Badges
Aug 30, 2010
68
43
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Campus
  • Surviving Mars: First Colony Edition
  • Prison Architect
  • Cities: Skylines Industries
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines
  • Cities: Skylines - Green Cities
  • Age of Wonders
  • Age of Wonders III
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
I just upgraded to blender 2.76 and now I can't get a working .fbx file. I tried scaling to 1 and 100. applied transforms for -Z forward and Y up and the model just doesn't appear in CSL.

anyone else using blender 2.76 and is making models in CSL? what are your .fbx export settings?
 
I've attached a picture of my settings that I use. I have no problem loading models into CSL with these settings. Hope that helps you.
FBX-Settings.jpg
 
hmmm, I don't seem to have the same settings available below the !EXPERIMENTAL! Apply Transform option. I wonder if that is causing the issue.

perhaps I should just try re-installing the older version. I think it was 2.74.

<edit>
so I reverted to 2.74 and the issue is now resolved. not sure what the issue was (bad install, 2.76 bug...) but I seem to be good to go now.

I appreciate all the assists.
<edit>
 
Last edited:
  • 1
Reactions: