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ChiefLEGOMAN1

Major
25 Badges
Jul 11, 2017
625
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I have experienced 2 minor (in my view) problems. The first one is that my disaster building don't tell me where certain disasters are going to strike such as meteors and tornadoes. The description for these buildings state that they will show a rough location of where they will strike but I just don't find that this is the case in my game.

The second issue is that when I have my cims evacuated into shelters and send them home, the cims move slow. I have no frame drop but the all of my cims and vehicles move incredibly slow. Even the time progress becomes slow. It doesn't even help much when I try to speed up time. This issue resolves itself after a few minutes when my cims start to arrive back at their homes or whatever destination they're going to.

I know people ask for the population of cities when others are having problems. My city has a population of around 190,000 but I haven't experienced any other issues. The second problem is most likely to do with my population but the first one I feel should be fixed (though I would also like to have the second one worked on as well).

I'm loving the game and can't wait for Mass Transit.
 
Upvote 0
When the cims are leaving the evac tunnel it slows down especially when there are thousands in one place. Usually rights itself when the shelter is empty and they have left the immediate area. I found that putting the shelter right next to an intersection helps clear it up as they re enter the city faster then can go their seperately ways. Clogs up the lights though but not too terribly