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China has seen a major overhaul in 0.4.0 - Japanese progress is more or less historical now. :)
 
A new Beta is planned for this week, so once that is out the door we will be able to say more. There are still some issues we consider blocking for release which need to be resolved first. So personally I think 'a few weeks' to be a tad optimistic. So my buest guess is that two months sounds about right. Mind you, accurate predictions are difficult as the need for a single extra Beta tends to take a month right now rather than a week or so, due to the sheer number of files involved (AI related mostly).
 
ricroma said:
Hi,

I'd like to share a suggestion from my experience.
In my last game I've tried a trick to avoid the big chinese and japanise army after China get pupped that, as I stated before, it's one of my biggest game breaker (since I usually like to play UK).
Well, in my last game (vanilla) Japan won the war against China pretty soon as often happen. So, I loaded with japan and released China, then I forced China out of the alliance with the japanies. I don't know if this causes problems with the supplies line for Japan (I think I've read something about it), but so far the game is much more enjoyable. Japan and Siam are still outnumbering my small Indian Army, but I'm able to keep the line and fight a good defensive war. Maybe Core team can create a different China surrenders event, where China lose more territories but doesn't get pupped.
Only my two cents from my experience. Thanks
Ricroma

PS. Cannot wait for the DDAY screens! :D
One solution you might acceptable is to edit the event file "cored_japan.txt" in \mod-CORE2\db\events\vanilla, specifically event "3815" which is "The Fate of China". In CORE, the option "carve up the Chinese lands" (which creates about four medium sized warlord puppets while Japan gets Northeastern China) has only a 2% chance, while the option that leads to a huge Nationalist Chinese puppet has an 80% chance. Just change the numbers around so the "carving up" event which doesn't lead to an infantry spamming China occurs more often and you won't have to deal with the Ultimate Sino-Japanese Army, only a bunch of weaker warlord puppets and the existing Japanese Army.

Historically speaking the carving up option would've probably been more likely anyway, I mean who needs a giant puppet running around willy-nilly, four smaller puppets are much easier to handle from a political standpoint (see Germany post-Versailles to WWII). And of course Japan did like creating puppets.
 
Progress is indeed being made - slowed down a bit right now by the time of year and availability of a couple of team members (holidays, work, etc). All in all, it is looking good - a definite step up from 0.32.

Tim
 
Right now it's mostly AI related issues which are holding back a formal release of 0.4.0.
 
wadsbo said:
Is there any possibilites that 0.4 will be released before the end of this year? Maybe as a christmas present?
No promises, but as far as I'm concerned that's definately what we're aiming for. But quality goes before quantity, so we'll release only if we it consider it good-to-go.
 
No promises, but as far as I'm concerned that's definately what we're aiming for. But quality goes before quantity, so we'll release only if we it consider it good-to-go.

At the very least, give us some news and screenies. Please!
 
As things stand right now I don't expect a formal release of 0.4.0 the coming weeks... :( Hopefully pretty soon after though. We hope to make a Release Candidate build sometime after Christmas, and hopefully it's final testing won't reveal any major blocking issues.
 
This of course mostly depends on whether or not you've provided the new release candidate to the testers. How's the progress going? and this one specifically with the new release candidate if given to the testers, Any new problems pop up?
 
The RC will be released somewhere next week, I think. And I presume we will release it to the Betas as well as to ourselves - little point in not doing so, IMHO.
 
Release candidate screenshots

Hi guys! Here are a couple of screenshots to whet your appetites! I'll post some more pics up soon, including more zoomed in shots. :D
Asia1942.jpg

Europe1942.jpg


These 2 shots are from a handsoff game as Costa Rica v 0.40.8.
Note that in Europe the Americans have invaded Italy, as well as a British invasion of Norway. The Soviets have stalled the Germans just outside Moscow and are pushing them slowly back.
In Asia the Japanese have advanced deep into China, and have not declared war on the United States at this stage.