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I've been working on a rough estimation for regional populations. Check out my work here.

Basically every region begins with a base of 1.5 million people, then based on their terrain, population is either added or deducted. Those with harsher or isolated terrain have smaller populations, while those with lush terrain and abundant food gain population.
 
Region: The Kalifa Wastes

Nation: The Sha’ddin Tribes

Current Tribes:

Suod’s Qabayla (lit. Suod’s Tribe)

Talal’s Qabayla (lit. Talal's Tribe)

Waddah’s Qabayla (lit Waddah’s Tribe)

Ameen’s Qabayla (lit. Ameen’s Tribe)

Lut’s Qabayla (lit. Lut’s Tribe)

Imran’s Qabayla (lit. Imran’s Tribe)

Nabhan’s Qabayla (lit. Nabhan’s Tribe)​


Rulers: Suod, Talal, Waddah, Ameen, Lut, Imran, Nabhan.

Prominent Race: Human

Racial Strength: Desert Nomads – Having a culture and history that is thoroughly entwined with the Desert in which they live, all of the Sha’ddin are intimately familiar with the behaviours of the Kalifa. (Combat Bonus for combat within the Kalifa Wastes)

Racial Weakness: Suspicious of Outsiders – Traditional and conservative by nature, the Sha’ddin do not trust those who come from beyond the Kalifa Desert, and can often be as likely to scorn any foreigners as they are to accept them.
(Higher cost for hiring mercenaries)

Minority Races: None


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History: TBA

Politics: TBA

Religion: TBA

Magic: TBA
 
Region: Druma
Nations: The Maglian Republic, The Braln Confederacy
Rulers: The Maglian Triumvirate (Edgardo Bandini, Gianmarco Carbone, Leopoldo Mercurio), High Chief Broderick Hadley
Prominent Races: Magioni (Golden skin), Braln (Pretty much Human)
Racial Strengths:
Magioni: Strong Naval Tradition - The Magioni keep up a well maintained fleet to protect and escort their merchants as well as defend against any incursions from the sea.
Braln: Warrior Spirit - The Braln are proud warriors, as their neighbors had learned for centuries of raiding and attempted invasions.
Weaknesses:
Magioni: Noble Competition - In their attempt to outdo one another with their lavish estates and collections of knowledge, the Magioni families end up squandering their money when it could be better spent on other things.
Braln: Bad Diplomacy - Years of raiding and invasions have left many of the nations around them with a bad impression of the Braln. Allies won't come easy (or cheap).
Minority Races: The Suun, Makhennet Humans

One of the most dominating features of Druma is the Neck Mountains at the narrowest part of the region, referred to as the Neck. The Druma mountains stretch from the northwest of the Neck to the southwest of the Neck, but leaves a flatter area by the southeast of the Neck. Around the Druma mountains are hills that gradually decline into flatter stretches of land. There are three distinct regions in Druma: Maglia (aka Hammerhead), Kiltock, and Lhana.

Maglia is located in the northeast of Druma. Known for beautiful, lush greenery, the wettest part of Druma is nearest to the mountain, with forests growing due to the abundant rainfall at the mountains and gradually. The great Dorster River runs through Maglia, starting from the center of the Neck Mountains to the northwest of Maglia. Maglia is home to the Magioni, a very human-like race that has a tall, slender build, skin the color of gold, prefers longer hair for both men and women, and no facial hair. The Magioni are considered well learned, good negotiators, and somewhat arrogant in general. They have developed an economy based on trade and agriculture.

Kiltock is located in south Druma, mostly consisting of rolling plains with dry grasses. The Belmouth river runs through Kiltock, with its source in the Neck Mountains and meanders across Kiltock. The inhabitants of Kiltock are the Braln, a hardy people who have a robust build, slightly pointy ears, tan skin, prefer shorter hair for men and longer hair for women, and grow beards. They are considered to be tough, stubborn, plain, good warriors, and humble. The Braln have developed an economy based on the ownership and herding of cattle and horses.

Lhana is a desert located to the west of the Neck Mountains. Although there are a few oases in Lhana, neither of the two races, the Magioni and Braln, occupy or travel through Lhana due to the Suun, who are very territorial and protective, as shown in the war between the Braln and the Suun.

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Abundance: Iron
Demand: Food
 
Regional Stats...

Stats for this game are kept very simple. This being an IC driven game, I see little point to bog the game down with complicated stats. Success in expanding on your region's stats will largely be dependent on the resources you have in abundance. Without abundant food your population can't grow, without abundant lumber your navy cannot expand, fortifications stand stagnant without abundant stone, etc. Sure gains can be made, but without plentiful resources, your civilization is stifled.

Levy - each region is able to raise 2% of its population to serve in its armies. This serves as a finite number, though it can be added to should your population have growth. Use them wisely.

Navy - Your nations' warships that can quickly transport troops across the continents and seize valuable sea-zones. Without an abundance of lumber, expect difficulty in expanding your fleet.

Resource Abundance - The current resources your region enjoys in abundance, either through trade, conquest, or naturally.

Resource Demand - The current resource your nation has in dangerous short supply.
 
There have been a few of you asking for a copy of the map file, which I am more then happy to send out - in fact I highly recommend having it. The program I use is AutoREALM, which is a free and small download you can find easily enough if you google it. If you download it, I can send you the map which will be an excellent resource for planning your moves in the game.

Once we get started, just let me know with your orders if you would like an email with the attached file.

Also, a reminder to @Clophiroth and @Stingrex to provide political details and/or their resources.