Hello guys I'm trying to mod some stuff for personal use but I have a few questions.
First, there's a bucketload of baronies in the game for every county way above the max limit set out in each province history. And they also have their entries in the localisation file. What are they for? Would deleting the unused baronies from landed_titles (ofc in line with each province's max limit) hurt anything?
Two, is there a more elegant way to edit localisation for a mod? I am thinking of something like the game reads the original loc files, and on top of them it reads one custom loc file and makes the appropriate corrections. It cannot do that right? Or in any way separate the specific changes you want to make? It's just that editing the big localisation file with all those entries gives me a headache, I get lost so easily, and I'm afraid it would be impossible to maintain the mod through patches/other mods/etc.
First, there's a bucketload of baronies in the game for every county way above the max limit set out in each province history. And they also have their entries in the localisation file. What are they for? Would deleting the unused baronies from landed_titles (ofc in line with each province's max limit) hurt anything?
Two, is there a more elegant way to edit localisation for a mod? I am thinking of something like the game reads the original loc files, and on top of them it reads one custom loc file and makes the appropriate corrections. It cannot do that right? Or in any way separate the specific changes you want to make? It's just that editing the big localisation file with all those entries gives me a headache, I get lost so easily, and I'm afraid it would be impossible to maintain the mod through patches/other mods/etc.