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i'dd have to say inpressive mod !! just played new version as fascist holland im up to end 1937 now and just enjoying !! great work guys
 
Yukala said:
And Armageddon DOES NOT deserve any mods yet, Paradox needs to get it to a finished state. Which will probably be when they take the whole series gold this Fall.
That is a value judgment on your part that I most strongly disagree with. In fact, with 80-plus new countries available, I would not dream of playing without it. In fact, Armageddon MAKES POSSIBLE certain modding. For example, I'm working on a Vietnam mod right now that is ideally suited for Armageddon, because it has defined the necessary countries. (It took until Armageddon 1.1 for Paradox to recognize that you need 2 different Vietnams)

In fact I also know that Miborovsky (CCIP) is busy updating it to Armageddon and Armageddon makes it possible for China surrenders (Japan puppet states) to be more realistic than before.

However, I'm not asking for it to be made specifically for Armageddon, just made so that Armageddon won't cause it to not work. Frankly I suspect it to be a simple matter of making the no-time limit patch optional, since Armageddon already extends the time out to 1963.
 
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Well Mr. Koning, how is the English version of mod 33 coming along?
 
I guess it can be a good idea. If you’ll only link the good/proper mods it would be very easy to find what you’re looking for without the need to go through hundreds of sh*tty Paint made textures and extremely useless/unnecessary/simple mods. You would have to abandon the idea of having images straight away. The limit is 10 images per post can be n issue in a long run. Mod’s will keep piling up, but there’s only so many posts you can reserve. Sooner or later you would have to stop posting image, plus it would add a lot of unnecessary work for you. Most of us can read so simple description like in cold fusion 33’s reference if perfect.

daily jobs
 
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hi,
I recently reinstalled HoI2, I decided to give it another go. Yes, I know it's in French, but last time I downloaded it I recall only the new stuff was in French, so I could at least navigate my way through. This time though, EVERYTHING is in French, menu options, country names, opening game hints, everything.
Falke model 33: Trigger guard swings forward to cock: Mfg 1951-58
Excellent=N/A

Good=$250
Fair=$175

poor=$ 100.


invitation letter
 
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Calculating MOD in RSA algorithm is no different then any other mathematical relationship.

Look at example 1
3^3 = 27
if we use as the base 33 then 27 Mod 33 is 27
Reason is that 27 < 33 so this means that 27 is the final answer.

Now Example 2
14^3 = 2744
2744 Mod 33

Evaluate 2744/33 = 83.1515...
Take the decimal component 0.1515.... and multiply by 33 to give...
0.151515...*33 = 5

so 2744 Mod 33 = 5.
 
hi,
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apostille
 
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Perhaps some of this thread should be cleaned up :eek:o
 
Has this mod been abandoned? The English version is obviously not yet ready. I really wanted to try this and it looked good at the start in 1933 with Hindenburg. But when I released the pause, I got 100 message windows, even decision windows, but no text.
 
Has this mod been abandoned? The English version is obviously not yet ready. I really wanted to try this and it looked good at the start in 1933 with Hindenburg. But when I released the pause, I got 100 message windows, even decision windows, but no text.

Not at all, but the thread concerning this mod has been transfered to this adress for about 2 years : http://forum.paradoxplaza.com/forum/showthread.php?t=315489

About your issue, you obviously didn't install the no time limit patch.
 
Looks Good - If Only it would Start!

Does this mod work with the latest Arma 1.3b public release Beta???

Great looking mod, but I cannot get past the Load Screens -- just CTDs all the time. I will try with just a Arma 1.3a version, and see what happens.
More later....

Cheers
 
I get an error when trying to open the mod, like I don't have proper authorization for the mod! Anyone get this type of error?
problem_zpsklj62ncm.png.html
error%20when%20opening_zps0iz4befy.png.html
error%20when%20opening2_zpsku8ykoer.png.html
Still working on fixing the error!
 
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