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Simoleum

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Jan 13, 2013
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Is there any way to make the AI have normal demesne rules while I have unlimited? I know you can edit the game rules in the save file. Would it be possible to add some AI = { } type code to make that happen or is it impossible?

I like playing with unlimited demesne for fun, but the AI bloat is annoying at times.
 
There are laws that directly modify demesne size (eg. the council & centralisation tracks with Conclave enabled). So, I suggest a custom law that gives +10000 demesne size, but is only possible for non-AI (ie. potential={holder_scope={ai=no}}, and demesne_size = 10000 at the bottom). And you probably need to add the equivalent "no modification to demesne size" law as a fallback for AI characters.

It's not technically "unlimited", but 10k is probably more than you'll ever need! There's probably a limiting amount of +demesne size permitted by the engine, but that's probably in the 32k to 2bn range, depending on the type of variable they're storing it in.

(However, it'll probably take a bit of trial and error to figure out how to get the laws to work properly and also look good in-game. That was my experience, anyway!)

(Also, it's possible that there is some reason I don't know about which means adding 10k demesne limit directly won't work. That definitely needs some testing.)

---

EDIT: If you wanted to be really quick and dirty about it, and you have access to the console (not ironman or multiplayer), you could create an event modifier that gives 10k demesne size and grant/remove it via console command when necessary.
 
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You could also give yourself tons of stewardship to get a massive demesne cap
 
You could also give yourself tons of stewardship to get a massive demesne cap
I considered and rejected this approach, for two reasons:

(1) Stewardship also affects tax income and tech point generation. (And probably other things I can't think of right now.) IE: Increasing stewardship will have other extremely-beneficial effects which will make the game a LOT easier.

(2) Every +1 stewardship only gives +0.15 demesne size (unless you're in gavelkind, which is unlikely). And character attributes are capped at approx 110-120. So, you can get at most +18 demesne size by increasing your stewardship to the limit. But, pushing it to the limit means that any sudden increase in stewardship (events, traits, focuses, etc) will reset you back to zero...
 
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I considered and rejected this approach, for two reasons:

(1) Stewardship also affects tax income and tech point generation. (And probably other things I can't think of right now.) IE: Increasing stewardship will have other extremely-beneficial effects which will make the game a LOT easier.

(2) Every +1 stewardship only gives +0.15 demesne size (unless you're in gavelkind, which is unlikely). And character attributes are capped at approx 110-120. So, you can get at most +18 demesne size by increasing your stewardship to the limit. But, pushing it to the limit means that any sudden increase in stewardship (events, traits, focuses, etc) will reset you back to zero...

base stewardship is capped by 100
you can get more with traits, modifiers, lifestyles etc
 
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