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TorCha

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Mar 24, 2018
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Will the Opposing Forces Be AI or Human? I ask cause I went and spent a Good amount of Cash On Mechwarrior And Cannot Fight there worth a Dam! Did everything i can toi Change the way i fight, But No Joy.

I want to know if the Opponents will be Human Or AI's before i spend any Money Here on this Game!!
 
Campaign is AI.

Multiplayer skirmish is versus a human Player
SP Skirmish is against AI
 
I'm guessing you mean Mechwarrior Online. Yes, it's difficult to start-out, there ... mainly because that game has been out for so long and opposing players have already paid for their mechs and tweaked them to perfection for their own play-style, so combat is very brutal ... and short.

So in that game, the learning-/growth-rate is an extremely steep curve (against you) ... and a lot of custom (read: Overpowered) mechs were offered for purchase and bought in short, sale events, and can no longer be purchased.That was one of their 'loyalty' deals that hurt a lot of short-attention-span players and late-comers.
 
I'm guessing you mean Mechwarrior Online. Yes, it's difficult to start-out, there ... mainly because that game has been out for so long and opposing players have already paid for their mechs and tweaked them to perfection for their own play-style, so combat is very brutal ... and short.

So in that game, the learning-/growth-rate is an extremely steep curve (against you) ... and a lot of custom (read: Overpowered) mechs were offered for purchase and bought in short, sale events, and can no longer be purchased.That was one of their 'loyalty' deals that hurt a lot of short-attention-span players and late-comers.

I do agree that imbalance in mechs can make things very hard for a newcomer but the quality of two players mechs is rarely the deciding factor. Not when pug matches routinely devolve into one sided slug matches as players split up and are defeated in detail or fail to maintain momentum and cede the initiative. I think the most important thing in MWO is to select a functional mech and build a decent loadout. If you do that than the game becomes manageable.
 
True. My answer was based on you comparing a new player (presumably a new mech too) to an experienced mech pilot in a customized mech. In that, the experienced pilot/tweaked mech has a serious advantage. In a lot of matches I played/watched, that often led to new pilots quitting the game early, in frustration, because of the "seemingly huge disparity". If some of us could get them to listen/take a second look, they would see .. in time .. that once they began to tweak their mech (and play a mech that their play-style fit best), they would get more hits, crits, and rewards. My first few matches were fun, but I got annihilated, in all honesty. I learned, though. ;-)

As for pugs not playing with teamwork, <lol>, yeah, that's a significant issue in every game .. where many players want to be "the shit", all by themselves, and wind up getting cored, all alone, because they played stupidly ... and the team paid in the price, in the match. I don't think I've played a single game (that has pvp) where that wasn't a factor. <heheh>