So, the Paradox Exporter only works for Maya 2016 and older and it doesn't seem like there is a free, downloadable version of Autodesk Maya 2016 out for grabs. The current version is 2017.
I've a really cool free-to-use ship model that was designed for the game Forces of Corruption.
My question is this; how do I convert and then insert the model (and assorted files) into Stellaris, if it is still possible at all given current circumstances?
I've a really cool free-to-use ship model that was designed for the game Forces of Corruption.
My question is this; how do I convert and then insert the model (and assorted files) into Stellaris, if it is still possible at all given current circumstances?