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EU3NOOB

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Sep 29, 2011
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@Johan @Pavía

In Imperator when a province/location loses all its POPs it becomes uncolonized land. When the same happens in EUV will that also be the case?

Also, I know that Paradox said it's possible for a Society of POPs to become a regular playable tag over the course of gameplay, but is it also possible for the reverse to happen? Is it possible also possible for a regular tag (regular in EUIV terms, BTW) to devolve into a landless army tag?

While on most places on the map I find this to be impractical, one region where this could be most applicable would be Anatolia. In that region it wasn't that long ago that the Turkish Beyliks were essentially roving bands of raiders, essentially an army tag. Effectively the Turkish Beyliks were right on the border between a regular tag and an army tag.

Let's say the Romans manage to reconquer Anatolia, those defeated Beyliks should devolve back into roving army tags if they have no remaining locations that are majority Sunni Turkish (obviously if you conquer all Greek majority provinces from the Ottomans at game start they would still have locations that are majority Turkish so they wouldn't devolve into an army tag). If this were done this would make the Turkish Beyliks an on going concern even after the Romans reconquer Western Anatolia. The Turks could head into eastern Anatolia and then return at a later date (say with the arrival of Timur) and attempt to reassert their rule over Western Anatolia or they could leave Anatolia forever and seek their fortunes in other lands (such as the lands of the former Illkhanate). These newly existent Turkish bands would take POPs from the Sunni Turkish POPs from their former lands in Western Anatolia.

I think this could offer some great possibilities for emergent gameplay over the course of a given game. Imagine after defeating the Ottomans early on in your game as the Eastern Romans, you then see them re-emerge in Mesopotamia.
 
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Has that ever happened though
 
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I don't even know if that is possible. As capacity ramps up pop growth a lot, and there is no such a thing as a "genocide button". I guess you would have to subject it to mass starvation indefinitely.

Given how colonization works differently than previous games, I dont think anything happens. You still own the location but it becomes depopulated I guess
 
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With low population areas? It certainly can happen when player is determined to do so and then game has to address it in some way. IRL Mongol conquests were quity bloody and heavily depopulated some areas.
I mostly talked about the second part where Ottomans would pop up in Mosul or something. But it seems improbable for a province to drop to literally 0 people
 
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I mostly talked about the second part where Ottomans would pop up in Mosul or something. But it seems improbable for a province to drop to literally 0 people
Ah. This would be an interesting outcome but I'd assume that at certain point pops become permanently settled and wouldn't turn into an army. Of course if we're talking about conquering Ottomans shortly after start date than they still should be able to just pack up and leave- after all they've been in this area for a rather short time.
 
Has that ever happened though
Greenland had exactly this happen in the game period - the transition would be from a Norse nation to a SoP of Inuit in EUV terms but same concept

Similar changes happened on a large scale with the arrival of Old World diseases in the Americas - plus eg Cahokia, the Marajoara, etc before that
 
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I feel like there are provinces that likely have had that happen in time period for times really remote provinces weather there be disasters a roaming army like in the north of Scandinavia Russia I could see a few provinces perhaps depopulating repopulating no?
 
Ah. This would be an interesting outcome but I'd assume that at certain point pops become permanently settled and wouldn't turn into an army. Of course if we're talking about conquering Ottomans shortly after start date than they still should be able to just pack up and leave- after all they've been in this area for a rather short time.
ABC beyliks until the end of the rise of the Turks situation? Maybe.
Having Turkoman and Azeri wandering bands set up to later become the black and white sheeps would be a good start.
 
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Also, wasn't basically the whole Mississippi region depopulated by European diseases by the time the European humans arrived?

As suggested before, this should be the new "impossible achievement": depopulate the globe :D
 
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Would be cool if it became uncolonized
It does but only if the population drops to 0, which is hard since the minimum population to colonize a location is 1000. Greenland will probably see this happen in most games, since they start with tens to hundreds of pops per location and are under continuous population stress, but they’re an edge case and I don’t expect it to occur normally anywhere else.
 
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Has that ever happened though
I mostly talked about the second part where Ottomans would pop up in Mosul or something.
I mean, considering that the Romans didn't conquer the Ottomans shortly after 1337, I'd say probably not...


But the Ottomans did end up controlling Mosul at one point, if that counts.
 
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In Imperator when a province/location loses all its POPs it becomes uncolonized land. When the same happens in EUV will that also be the case?
Has that ever happened though

Yes. That's what happens to Greenland.
It also happens when colonies fail in their first stage.
 
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