
I got this guardian event for my son. First of all, Magnus (my son) wasn't greedy until that event. So when I read this, I wonder "why the heck would he lose the greedy trait? he doesnt even have it".
Turns out, he just got it on the same day:

So this guardian event first gives him the greedy trait without even telling me, and a second later it pops up this dialog where I can lose greedy... err.
Now that choice that I highlighted makes no sense. I have a 40% to lose greedy (which I didnt even have until now). Why not instead have a 40% to get greedy, and don't add it before the dialog opens?
The real problem is the charitable trait tho. 50% chance sounds good. However, that never happens. I tested it 10+ times. Also, if it were to trigger, and I still HAVE greedy, because it was added before the dialog opened, how can I possibly have charitable AND greedy, since they're opposites?
What happens in 100% of my test cases is that Magnus loses greedy.
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