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TheJeep111

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Aug 22, 2008
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Is 1.04 going into Bata? Or final?

Build in Allied Provence- Does this work? I'm not sure if I should have it checked or unchecked, either way I cannot build airfields in my allies areas. I tried as Germany to build in Hungary.

Bomb Runways- Shouldn't this option also damage and disorganize air units stationed there?

Naval Missions- A fleet should have a option of bombarding a Naval Base. They would attract enemy fire if the base.....
1- Have naval units in the port.
2- Has a airfield with planes capable of attacking naval units.
3- Coastal Fort, once it hits a level above 3 or so.
4- Possibly rockets and/or Inf Div with heavy Arty attached.
5- A spy mission could also be possible.
6- Radar would affect both Attacker and Defender.
7- Ports could have a option of being protected from Sub attack for a cost.
8- Naval units would actually have to be attacking the port to receive possible damage and not just sailing by it.
9- Attacking naval units would have sever penalties should the defenders possess air support and/or radar, and they do not.
 
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Build in Allied Provence

It works , provided you are at war. Right click on selected province.


A fleet should have a option of bombarding a Naval Base

It was used before and it failed - not to mention the constant annoyance of "enemy attacked our irrelevant port inflicting 0 damage" 3 times a gameday.
The current system, attacking enemy base only with carriers, is beter and realistic IMO.

The Bismarck never shelled Scapa Flow, nor did the Home Fleet ever raid U-boot bases for obvious reasons.


1-5-> Too much micromanagement. It's a Grand strategy game, not a flotilla simulation.
6 -> Radar affects positioning of ships, I don't know how much though. Spotting / visibility probably not.
7-> Better to be able to raid base with Sub flotilla - the odds according to tech levels, SS levl, port size?