Hello,
New to DH, many years ago was playing DD.
I'm just curious why synchronized attack is doubling time (which counts from the slowest units as I saw), and not just alignment all units to the slowest ones (like it was in HoI2). Do I miss something? I'm using 1.05 with hotfix as far as I know
(Darkest Hour Full).
Same with naval landing. I can't just "unpack" units on transport ships and let them go on land. I need to use "amphibious assault" and because of that, all troops are going to attack instead only one or 2 divisions for example.
In clear HoI it was working just like I written.
Can someone tell me, if there is any other ways to change this mechanics? Second one is not that problematic, but the first one costing so much effort and time to not "waste" time in game to get next province...
Or maybe You will convince me that it should work like that, but for now I can't really see any pluses at all :>.
Cheers!
New to DH, many years ago was playing DD.
I'm just curious why synchronized attack is doubling time (which counts from the slowest units as I saw), and not just alignment all units to the slowest ones (like it was in HoI2). Do I miss something? I'm using 1.05 with hotfix as far as I know
Same with naval landing. I can't just "unpack" units on transport ships and let them go on land. I need to use "amphibious assault" and because of that, all troops are going to attack instead only one or 2 divisions for example.
In clear HoI it was working just like I written.
Can someone tell me, if there is any other ways to change this mechanics? Second one is not that problematic, but the first one costing so much effort and time to not "waste" time in game to get next province...
Or maybe You will convince me that it should work like that, but for now I can't really see any pluses at all :>.
Cheers!