I don't know whats wrong here but all of the counties are completely black. I can still play everything but I can't see any borders. Help?
Have you tried updating your video card drivers?
I don't know whats wrong here but all of the counties are completely black. I can still play everything but I can't see any borders. Help?
Almost exactly recreated Tiber Septim and the Empire, and trying to make his dynasty banner as close as possible to the real thing. Is there anyway I could download a more accurate banner and put it in my save game?
coat_of_arms = {
template = 0
layer = {
texture = 4
texture_internal = 2
emblem = 0
color = 0
color = 0
color = 0
}
}
Alright, and I guess it would be pretty tedious to manage every character and county for each bookmark so it would make sense that it would get done later.Not a bug, just not done yet.
So far, only the Interregnum bookmark is available.
Just checking, because this seems odd. Playing as an argonian, and just formed a duchy, going around looking at other counts to see if i can gobble, er i mean vassalize them, and I'm getting negatives for being a "foreigner", but since we're in the same culture group (or should be), that shouldnt apply, right?
To cure Infected Wounds, one use 'tend to the wounded' action, right?
Are species / races with other cultures possible? Example: Reachmen with Colovian or High elf with imperial culture (lol).
Are species / races with other cultures possible? Example: Reachmen with Colovian or High elf with imperial culture (lol).
Music Pack
Is there some way to find a seperate download with just the music pack?
I seem to have lost it...
Could anyone upload it? <3
It's available from the dvelopers' outside forums, which unfortunately can't be linked. Google "elder kings mod" and you should be able to find them.
If you change your dynasty to 1 (Septim) you will get their coat of arms as yours. If you want to add their COA to another dynasty the code for the dynasty file is
Code:coat_of_arms = { template = 0 layer = { texture = 4 texture_internal = 2 emblem = 0 color = 0 color = 0 color = 0 } }
I'm not sure if this would all work with an on going game though, I've honestly never savegame edited a Paradox game, I've always just "gone with the flow".
This does work under normal circumstances. However, for some odd reason in the EK mod. When you do it, it begins to trigger the resign CTDs. At least, for my PC.
Edit: At this point in time, how many types of vampire and werewolf traits are there? The one for the Volkihar clan seem to be lacking a description and are largely negative to the holder. Is it intended for them to have their own Volkihar vampire trait? Or Vampire Lord trait as per dawnguard?
So far, I only encountered the Cyrodiil vampire which gives the negative -20 opinion and several attribute boosts as you would think it does.
Anyway: have you though about making 'vampire' a good reason for imprisonment? I have too many vampires I can do nothing about in my realm... (well, almost as many as heresiarchs!)It's a WIP system that Etherion is working on, province by province (basing it on the lore sources he's researched). Cyrodiil is the most complete one at the moment.