BurningEGO said:
1º question
In that game, there was the following rule: humans cannot trade in another human CoT that it is not his. Do you think this is correct? Sure, less merchants, more income, but is this a common thing? Would you agree to such a rule? What would happen to nations that got no CoT? Would they be forced to get 0 income from trade?
Stupid IMO. There's a game mechanic for this, the handy dandy trade embargo. It's up to a COT owner to decide what's fair, and if a particular nation or group of nations is annoying him, he should invoke it.
BurningEGO said:
2º question
Spain, for example, didnt get embroiled in a single war vs humans. Until 1740. Do you guys think this is normal? Also, in the whole game, there were only about 8 wars against non-AI nations. Is this normal as well?
Highly abnormal. Other nations should be jealous of Spain's wealth and wary of its power.
BurningEGO said:
3º question
All wars (except one) that have hapened to far, have always been against Russia. By 1740, a major war struck. Every single player ganged against Russia. Russia had 400 MP, very low tech, except for LT, which was in check with everyone else. Russia had the 4th biggest income. Is this kind of wars a normal thing? I mean, every single player vs Russia? I do feel sorry for the Russian player.
Here is the Comparison Table:
Manpower is as the following:
Russia has 400 MP
France has 400 MP
Spain has 300 MP
Ottoman Empire has 270 MP
Prussia has 200 MP
Sweden has 100 MP
England has 90 MP
All these valours have been rounded up. Still thinking Russia required a major gang? Btw, we are using the latest patch and play with vanila.
The manpower numbers are quite misleading. You have to consider the intangible; logistics. Transporting enough troops to combat a defensive Russia in the winter is a ridiculously difficult task. Personally, I don't see the point of such an unholy alliance, but there have been situations (e.g. Dago as Russia in War III) where such an alliance was basically needed to check Russian hegemony.
BurningEGO said:
4º question
That little war with Russia lasted for nearly 20 years and no one managed to gain the upper hand, or managed to force peace Russia (even though Russia got negative WS with some nations). When the player is about to get Suvorov, he is simply booted from the game. Do you guys think this isnt a bit of a coincidence? Also, most nations were hurting from WE a lot. Spain, for example has like, 10 RR in provinces. Prussia has 20 RR in colonies. Do you think that ganging a single nation in such a fashion and not managing to force peace them is, a normal thing of eu2 MP? Do you think that the players kicked the Russian player just because he was screwing everyone's game with that high RR and massive rebelions?
Poor sportsmanship, IMO, UNLESS Russia was being completely unreasonable and refusing to sign white peaces, which I see as highly unlikely. What could Russia hope to gain from Spain in that situation? Suvorov or no, it would be in Russia's interests to regroup and initiate a new war 5 years later than fight a war with an exhausted country starting at negative war score.
BurningEGO said:
5º question
One player kept calling another cheater, because he assaulted large forts with 200k men, and always failed. He (the one who assaulted) did not have quality maxed (or at 9), had the same LT and his armies were leaderless. Still, he insists on calling the other player cheater. What do you have to say about this? Is the player truly a cheater, or the player who insists in insulting is not used to this kind of stuff?
Poor sportsmanship and poor understanding of game mechanics.
BurningEGO said:
6º question
Most players wanted to sign a ridiculous peace on Russia. Apart from Poland (who was about to be vasalized by Russia, or so does the player say), who was totaly partitioned (and had 9 provinces), Prussia demands Lithuania, Kurland, and the rest of the players require 4 provinces in the balkans to the OE. Do you guys think this is an acceptable peace, even if Russia is not utterly beaten?
If they can't force Russia to accept it, it's not at all an acceptable peace.
BurningEGO said:
7º question
Do you guys think that stab hiting another nation is an exploit? If so, then how can we force peace another country that has always positive stability? AFAIK, countries with positive stability and capital lost to the enemy, will not have a government colapsing.
Depends on game rules, really. Some GMs have tried to impose limits on when you can stab hit, since it's often easy to grab a COT or colonial holdings and stabhit for something more important. If it's not in the game rules, then it's absolutely a legitimate tactic.
BurningEGO said:
8º question
Spain, as an example, was allowed to expand as nothing ever seen before without a single war against them. Spain does own all of Africa (i do mean, all provinces!), all of southern america plus mexico, cuba and a good piece of California. France is the same problem. France not only owns every Italian province, as it owns all of southern germany, austria, hungary and a good bite of the balkans. It also owns all of Indonesia and the spicey islands. I kept complaining about the lack of power balancing from the part of most players. Am i wrong? (like i said, we are currently playing vanilla)
It seems like everyone just wanted to play single player here, which is fine but does lead to incredible power imbalances. A little greed would have gone a long way. F.E. if Spain set her sights on Italy and South France, the Ottomans on Hungary and North Africa, the Prussians on German domination, England on Calais and the Netherlands, and so on...