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Ellye

First Lieutenant
118 Badges
Feb 10, 2007
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I just finished my first game of Warlock, and I must say I was extremely pleased. Quite an enjoyable game.
Nonetheless, the game left me with a few questions, most related to city growth:

I see that each new population unit in a city consumes 1 food (or mana for undead). But I don't see a relation between food surplus and/or shortage and growth.
Comparing my cities, it seems that having a food surplus provide no bonus to growth, is that correct?
But what really confused me is that, apparently, having a city with negative food also provides no penalty to growth. Is that correct?

The one situation I didn't test was having a negative empire-wise food. Does that give a growth penalty?

Thanks in advance!
 
Negative food DOES give a growth penalty.
I keep reading this everywhere, but I'm not seeing it in-game.

City with 4 pop and positive food:
2013-01-06_00059.jpg

City with 4 pop and negative food:
2013-01-06_00061.jpg


Perhaps the only food that matters is my total food, and not local food for each city?