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reaperzard

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Jan 22, 2013
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This is the first time I've played Lux Invicta and with so many choices I wanted to start off with a place I knew a bit about. I started as Robert the Strong, King of Neustria and I decided my goal would be to recreate Charlemagne's empire, but I have a few questions.

1. The timeline, I'm kinda confused. I see there are the barbarian kingdoms that came into existence after the fall of the Roman Empire, makes sense I'm thinking the timeline is in the late 5th century, then I see the Hautevilles in Sicily, Matilda di Canossa, Steward of Tuscany and I'm reminded of 1066. Which is it?

2. The Chosen One trait. I noticed to be able to declare Glorious Invasions you need this trait. How do you obtain this trait? Is it just random or do you have to get your religious head to like you enough and declare you the Chosen One or something? I understand if its supposed to be hard and if your not supposed to be able to steamroll the map.

3. The main method of conquest. I noticed that the chance to fabricate claims has been greatly reduced, so I've just been doing the single county conquests. Is this what your supposed to do early on for a bit?

4. In the tutorial it said something about your realm falling apart when your heir rules if he doesn't have enough authority and then ended off with something about 'So maybe I should give my heir some land...' Fair enough, so I made him a count. What effect does this exactly have?

5. The Bloodline traits. As I'm playing Robert the Strong I have the Bloodline of Hugh Capet trait. If I were to marry my heir to someone with another Bloodline trait, lets say Cerdic, would my grandson have both bloodlines or just one. Again I understand how this can be OP as you can just collect bloodline traits from all around Europe, marrying off your grandsons who have 4 great bloodlines and instead being limited to only one.
 
1. Basically important families from throughout history since Alexander are represented. You can read the timeline in the first few posts of the main thread, but it was never completed and doesn't explain Matilda or the Hautevilles.

2. The event to select the Chosen One is currently disabled. You'll have to ask DarkReborn about it, it's something he's developing.

3. Depends on your religion.

4. Rulers gain authority (which is Prestige in vanilla) which can be spent doing various activities. (Persuading someone to abandon a plot costs 50 authority, beware! And it costs authority to create titles, you don't gain prestige like in vanilla.)

5. The can be only one. (One bloodline trait per character. If both parents have different bloodline traits, only one will be inherited.)
 
I believe bloodlines work like the sayyid trait, or are passed from the father to children. I remember playing as the Spartan king who only had daughters and losing the bloodline of Agis because he only had daughters.
 
It was originally father to children, then someone changed it. It's now parent to child, but only one will be passed on if both parents have blood traits.

Which makes it hard to add new blood traits, as you have to update the opposites list for all the old blood traits as well.
 
This mod is basically two things:

1- A Hellenistic-Late-Roman-fest alternate history filled with experimental syncretic religions.

2- A "Who's Who" of general Classical and Late Classical history.

For instance, take the county of Lleida, whose count is the Roman Mithraist Afranius. His dynasty is a reference to Lucius Afranius, the man who, along with Petreius, fought Julius Caesar on behalf of Pompey. Almost every county that has a character (one which is not random) is a reference to something that happened or some great man who, in Lux Invicta, could pass on his genes and plant his roots deep. Deep enough for Belisarius, Justinian, Widukind, Lucius Verus, Stilicho or Afranius himself to leave a lasting dynasty ruling a particular coner of the world.

It can be weird and incoherent if you don't get into it right away, but it's fun once you're in!

Now that I think of it... where's Sertorius? I think he was left as governor of Citerior or Tarraconense in this timeline, but he vanished. Should I try and set him somewhere (probably in or around Valencia)?
 
Sertorius is dynasty 1100362, which appears nowhere in character history.
 
I've always seen LI as Late Antiquity meets the Hyborian Age, and then takes a deep bath on Hellenistic stuff. It's no coincidence that the cults of Mithras ( IRL, as far as I know, it never went further than an underground mystery gentlemen's club/"religion") and Erlik are independent religions on their own right, though in an irony, the cult of Mithras in LI is absolutely militaristic. The cult of Ahriman-Tengri, as described by Shaytana, isn't anything else but worship of Crom.

Then there's also minor pop-culture references here and there, for example, the worship of Voipel, as it appears in LI, is most probably a reference to the worship of the Others beyond the wall in ASOIAF judging by it's religions description (since the IRL Voipel is apparently not that dire). And then also a whole lot of historical in-jokes again.

In conclusion, it's a mess. But an awesome mess the likes only a genius can make up.
 
Then there's also minor pop-culture references here and there, for example, the worship of Voipel, as it appears in LI, is most probably a reference to the worship of the Others beyond the wall in ASOIAF judging by it's religions description (since the IRL Voipel is apparently not that dire).
That one is my fault, in the framework of my "creative license" ;)

Although inspired from a very succinct quote from Shaytana hinting at that (something like the "cult of the cold wind").

Believe it or not, the description I drafted was not consciously inspired from ASOIAF. I just tried to elaborate on the concept of what a twisted messianic cult of the cold wind would be.

Ah OK found the first mention of Voipel by Shaytana: :rolleyes:
Voipel' is a Komi god. He is the god of the cold north wind. (like Hellenic Boreas - the Devouring One) He is also god of the night. He is worshipped in great midnight ceremonies during winter and is expected to Devour the World.
Honestly, this is inspiring enough to me, no need for GRR Martin here...
 
I've always imagined the Ragnarok cult having a catch phrase of "Fimbulwinter is coming."
 
The cult of Ahriman could have four "aspects": Szenech, Khron, Nurgul and Slanish.

...

Just kidding.

Don't say that twice or I'll make it happen.

Though, to be honest... the Chaos Gods of Warhammer look a lot like the Daeva sons/daughters of Ahriman, like Akoman or Aeshma, who could respectively be Slaanesh and Khorne.
 
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Leaving the weird fantasy aspects out, it might be a nice flavour feature when I get to the Ahrimanists or the cultists of Angra Mainyu; the ability to choose one of the daevas higher in their hierarchy as a patron or even a branch of the religion.

About the Ragnarok cultists... I have some nice ideas involving things like decisions for hunting a wolf pack's alpha and eating it's heart in order to "commune with Fenrir" or leaving people in the woods for the wolves to kill them as their special sacrifice option.

There should be sub-mods with some of these crazy ideas, what better setting for a touch of fantasy than LI really? Nobody wants to mod in demon-summoning Ahrimanists?

I won't say that I haven't thought of making a sub-mod like that more than once. But you know... a day only has that many hours, and a man only has that many sanity :D.