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-Having a big druchii kingdom without Malekith should indeed be a near-impossible task. Malekith achieved what he did with Naggaroth through a meticolous control since the very beginning and for thousands of years, during which the druchii became more and more deceitful and ambitious. With him gone, it is unlikely any other elf could manage to replicate the same achievement before the World Ends.
-As follows, there is no way to get the Witch King government if you are not the Witch King.
-I do not know about the magic items, as for power, Ulthuan starts stronger, but is waning, whereas the Empire starts broken, but can rise again. If an Interventionist Phoenix King manages to establish enough stable colonies, those can provide a lot of income and military support, but if Ulthuan remains isolated, it is destined to slowly fade away.
-That depends on the playstyle, I suppose.
-I think that is more of a localisation problem with what concerns river movement.

I know this is now an answer to an old question I asked, but any child of the Witch King will have Witch Kingdom as form of government. I just wonder if it is possible to marry and thus get the form on heritage. In my current game he has a child, I just don't know how to approach the situation, because it was a HUGE change to the Naggaroth situation.
 
No, government form and Empire are destroyed on succession, there's no way of having Malekith's government unless you are Malekith and Malekith alone.
 
Ahh thanks for the clarification. I did not know that. On a side note: I can't mark posts as helpful any more or agree on them. Did the forum software change the last 2 weeks ?
 
Ahh thanks for the clarification. I did not know that. On a side note: I can't mark posts as helpful any more or agree on them. Did the forum software change the last 2 weeks ?

It's just this subforum, I think PDS is using it as a test to see if they can just remove the damn things.
 
Ok I needed some time to get it. Now, as I understand it, the Empire is destroyed, but any child still has the Witch King government right ? I looked into the moded files and basically only the heir changes his government form. So child 2 , child 3 or any offsprings should still have the with king government form.
 
No, only Malekith has the government form. The government form is tied to the "Malekith" trait. Gone Malekith, gone Naggaroth, in any sense.
 
The inherent problem is that representing the Skaven properly requires representing the Underempire, and CK2 just cannot do that; there's no way to have a province that's passable to some armies but not others to let Skaven move through tunnels while stopping other people from taking shortcuts through them. There are ways to try to approximate that but none are satisfactory and compatible with the rest of the mod; for instance using boats and rivers would mean that anyone who could move through surface rivers could move through tunnels.

It's not happening unless Paradox adds a mechanic to stop army movement through a province based on who controls the army, which does not seem likely. AGoT has a bit of a similar problem with the Wall; wildlings can just walk past it.

It could actually be done in a very simplistic way which would still limit it to province travel, but merely create a hyper-organizer trait which only Skaven can have. So Skaven-led Armies will move much faster than any other army on the map, which would simulate the whole "traveling underneath" aspect without having to actually have tunnels. The problem really is how you could represent a skaven presence in a say Reikland-controlled province. As even if you say make a city, set it to skaven-controlled, the count would just end up conquering it very quickly and the Skaven do not have the presence above ground to actually fight anyone openly with an army.

Plus the Skaven arent really interested in the whole "lets conquer that stuff above ground" considering the Underempire is working rather well for them already and they arent exactly a species that can easily deal with all the other crap around the Empire, like crazy chaos vikings, green football fans, treehuggers and the rest of the lot.
 
Ok I needed some time to get it. Now, as I understand it, the Empire is destroyed, but any child still has the Witch King government right ? I looked into the moded files and basically only the heir changes his government form. So child 2 , child 3 or any offsprings should still have the with king government form.

To expand on Silfae's clarification: non-Malekith Druchii get an entirely different gov't type. Only Malekith (or if you abuse the console, anyone you give the Malekith trait to) will have his gov't.
 
Plus the Skaven arent really interested in the whole "lets conquer that stuff above ground" considering the Underempire is working rather well for them already and they arent exactly a species that can easily deal with all the other crap around the Empire, like crazy chaos vikings, green football fans, treehuggers and the rest of the lot.

Isn't taking over the surface world kind of their raison d'être?
 
Isn't taking over the surface world kind of their raison d'être?

Arguably true, but they arent really going to do that with numbers and armies as such, they are much more used to taking advantage of things going horribly wrong for the Empire, that being said they would still probably be happier with the Empire remaining somewhat intact because it acts as a buffer between them and all the other factions, some of which are rather horrible comparatively. The skaven probably much prefer to undermine the Empire here and there than having to try and undermine Chaos warbands wrecking shit or Druchii enslaving everyone. Considering the Skaven havent bothered really doing anything for several thousand years in the way of "conquering the world" effectively kinda implies that either they cant, or dont want to. Probably both.

The Skaven after all were around when Nagash was still dicking around in Nehekhara, which predates the Empire by quite a long time.
 
The Skaven have always been a constant threat to many great nations of the world, Empire included. Sigmar himself had to bring down a large army of them during his first years. Skaven attempted to conquer Lustria, Araby, Cathay, Tilea-Estalia; in 1111 they unleashed the Black Plague and tried to storm again the Empire and were stopped due to the humans receiving help by the vampires, in the 1800s they try and take Bretonnia, which receives help from the Asrai against them. After that, the Second Civil War breaks the Underempire apart, which explains why there are no longer great invasions until later centuries.

Regardless of all that, Skaven may use deceit, but are well known for piling swarms upon swarms of Clanrats and Rat Slaves upon their enemies at any given occasion. Usually whatever masterful plan a Warlord has in mind requires wasting tons of troops to the enemy as a distraction. The lore indeed states that Skaven Warlords will often send hordes on the surface hoping for them to be decimated, because Skaven breed so fast that, without enough casualties every month, the Underempire would implode due to overpopulation and lack of food.
 
To expand on Silfae's clarification: non-Malekith Druchii get an entirely different gov't type. Only Malekith (or if you abuse the console, anyone you give the Malekith trait to) will have his gov't.

What is this then ? Either I do not get something important (and it feels this way) or my communication is somehow weird. (And yes that is a concubine offspring and heir which Malekith can have. )
 

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That's just a courtier, it defaults to the government of his liege. He doesn't really have a government.
 
What is this then ? Either I do not get something important (and it feels this way) or my communication is somehow weird. (And yes that is a concubine offspring and heir which Malekith can have. )
Unlanded courtiers always have the same government as their liege, if you look at others in Malekith's court you will see they have the witch kingdom government as well. On Malekith's death his heir will get the standard Druchii government.
 
Unlanded courtiers always have the same government as their liege, if you look at others in Malekith's court you will see they have the witch kingdom government as well. On Malekith's death his heir will get the standard Druchii government.

Ohhh. Upps then. Well, I shall work further to find a way to dublicate that government form. ^^
 
Has anyone played the Red Duke much yet? Between the Knights of the Realm, Vampire Knights, and Grave Guard which of the retinues are probably the best? I am tempted to just go with the Vampire Knights given how my holy order chewed up the Brettonian forces but 10 guy for 100 retinue cap is not many guys while the Grave Guard are a little tempting for 250 guys taking up 25 retinue cap and no monthly cost.
 
Has anyone played the Red Duke much yet? Between the Knights of the Realm, Vampire Knights, and Grave Guard which of the retinues are probably the best? I am tempted to just go with the Vampire Knights given how my holy order chewed up the Brettonian forces but 10 guy for 100 retinue cap is not many guys while the Grave Guard are a little tempting for 250 guys taking up 25 retinue cap and no monthly cost.

Oh my god take the vampire knights. Vampire Knights in 99% of the cases. You have NO IDEA how awesome those guys are.
 
Has anyone played the Red Duke much yet? Between the Knights of the Realm, Vampire Knights, and Grave Guard which of the retinues are probably the best? I am tempted to just go with the Vampire Knights given how my holy order chewed up the Brettonian forces but 10 guy for 100 retinue cap is not many guys while the Grave Guard are a little tempting for 250 guys taking up 25 retinue cap and no monthly cost.
Vampire knights are hands down the best retinue in the game, but you need a lot of them to make a difference. Grave guards are deceptively bad, as they are just slightly buffed skeleton hordes, but you can have thousands of them so they are good for beefing up armies or as cannon fodder.
 
Oh my god take the vampire knights. Vampire Knights in 99% of the cases. You have NO IDEA how awesome those guys are.

Vampire knights are hands down the best retinue in the game, but you need a lot of them to make a difference. Grave guards are deceptively bad, as they are just slightly buffed skeleton hordes, but you can have thousands of them so they are good for beefing up armies or as cannon fodder.

Thanks for the answers, Red Duke is proving an interesting opening because you have very few options for finding more decent vampires and are surrounded by Brettonia so I am woefully outnumbered while ground taken is full of angry humans.

Edit: thought it was all over when over 6k Brettonians slammed into my 2k forces but instead the Brettonians got wiped out which is probably the only reason I knew to consider Vampire Knights since I checked their stats after that.