Pretty sure he was being sarcastic, matey.Why even offer us the choice of a non-canon experience at the start of the game then?
Pretty sure he was being sarcastic, matey.Why even offer us the choice of a non-canon experience at the start of the game then?
Pretty sure he was being sarcastic, matey.
Why even offer us the choice of a non-canon experience at the start of the game then?
Regardless of canon, as stated many times before, allowing or disallowing marriages is easy to code, create portraits, traits, adapting mechanics and further interbreeding for half-breeds is not. And since they are not canon, there's no reason to invest so many time and work for something that should not exist in the first place.
We can and do stop them from marrying, the fact that they appear in the marrying list means nothing, have you ever tried an interspecies marriage with option A?
Elder Kings does that because it works with a different lore, we work on Warhammer lore and Warhammer lore is much more xenophobic. Therefore no interbreeding, no intermarrying.
Not really, it has been retconned, the Lady of the Lake and the Queen of Athel Loren are two different characters and Bretonnian Dukes regularly attempt to regain land in that region.Also, Brettonia SHOULD NOT be capable of attacking Wood Elves as long as the King is a Grail worshipper. Wood Elves can call Brettonia into its own wars (using special events). The Wood Elves should aid Brettonia if they are losing hard.
Why? Especially incapable, who are in a drooling coma.Shouldn't those with the lunatic and incapable traits have a special event with a chance of turning them to Chaos?
No, they do not, at all. Elves are susceptible to Elven Dark Gods, which are not the Chaos Gods, whereas Vampires and other undead are entirely immune to it.Vampires and Elves (especially Dark Elves) WILLINGLY pledge themselves to Chaos worship (paricularly Khorne) in fluff.
Beastmen are everywhere, the regions with Beastmen rulers are the ones with the highest concentrations, since for the most part beastmen herds are too small to be considered realms of any sort.Shouldn't there be Beastmen in the South?
No, but you can permanently steal children as a Wood Elf during Wild Hunts.Probably a silly question but is there any way to abduct individuals in this mod? Some form of plot perhaps?
As far as I know, Bretonnia is not capable of attacking the Wood Elves, but if they are, I imagine the AI doesn't do it, and any player wouldn't think about it unless they were pretty powerful to begin with, as those Wood Elves have some nasty bonuses up their sleeves to make them less of a target.Also, Brettonia SHOULD NOT be capable of attacking Wood Elves as long as the King is a Grail worshipper. Wood Elves can call Brettonia into its own wars (using special events). The Wood Elves should aid Brettonia if they are losing hard.
Shouldn't those with the lunatic and incapable traits have a special event with a chance of turning them to Chaos?
I don't know how Chaos specifically works in Fantasy when compared to 40k (All i know is that its weaker in Fantasy)
Vampires and Elves (especially Dark Elves) WILLINGLY pledge themselves to Chaos worship (paricularly Khorne) in fluff.
Shouldn't there be Beastmen in the South?
Vampires and other undead are entirely immune to it.
They are immune to the lure of Chaos, partly exactly because every holy symbol is anathema to them.Really? I thought the influence of anything holy (even things holy to the Ruinous Powers) would harm Vampires, not that they were immune, but I'm not at all sure of that.
NOT ME!!! Its the AI/NPCs doing this!
Really? I thought the influence of anything holy (even things holy to the Ruinous Powers) would harm Vampires, not that they were immune, but I'm not at all sure of that.
Also, Brettonia SHOULD NOT be capable of attacking Wood Elves as long as the King is a Grail worshipper. Wood Elves can call Brettonia into its own wars (using special events). The Wood Elves should aid Brettonia if they are losing hard.
Exactly, since they lack a soul, vampires ( and the rest of the undead ) are of no absolute interest to Chaos, since this cuts them off from the warp. In fact, I'd go as far to declare that they're its antithesis, completely static beings, whereas Chaos ( Even that fatass Nurgle ) is by nature, in constant change and strife.
As far as I know, Bretonnia is not capable of attacking the Wood Elves, but if they are, I imagine the AI doesn't do it, and any player wouldn't think about it unless they were pretty powerful to begin with, as those Wood Elves have some nasty bonuses up their sleeves to make them less of a target.
As for lunatic, yes, I think humans with any of the lunatic levels should get a higher and higher chance of converting, they are going insane after all.
Having played both 40k and fantasy, I'd say fantasy is actually stronger, because if you read into the fluff, it's a pretty bleak world, and every time a champion or everchosen comes around, everybody on the good side gets weaker and weaker. Failbaddon has yet to budge the Imperium in 40k though....
Sorry END TIMES disagrees with your interpretation of the fluff!
Several of the Sword Vampire Knights (forgot which Bloodline they came from) defected to Khrone WILLINGLY!!!
In fact, A KHORNATE VAMPIRE LORD fought blow for blow WITH VLAD of all people!
GW really likes to retcon shit like nobody's business!
Darkstar007666 said:Considering the daily death toll the Imperium suffers (definitely in the trillions, Jesus Christ!) just fighting against the scattered forces of Chaos, I would say 40k is more brutal! One planet with just several millions of people is not even the smallest footprint in Wh40k!
Psh, as if, Skaven have pretty much laser radioactive guns, they should bargain for some comparatively useless gunpowder? Pah.Chaos Northman and Skaven could bargain for the knowledge of Dwarven Smithing and Gunpowder!
I thought you needed a soul and a connection to the warp in order to do magic at all? Or is that only in 40k?Exactly, since they lack a soul, vampires ( and the rest of the undead ) are of no absolute interest to Chaos, since this cuts them off from the warp. In fact, I'd go as far to declare that they're its antithesis, completely static beings, whereas Chaos ( Even that fatass Nurgle ) is by nature, in constant change and strife.