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By turning people into Blood Dragons.
They must be of at least 10 martial and without any bad traits. You'll know they are good because you won't spend piety when turning them.
 
By turning people into Blood Dragons.
They must be of at least 10 martial and without any bad traits. You'll know they are good because you won't spend piety when turning them.
Yeah but the only way to get new people to turn into Blood Dragons are to invite them or capturing them in battle. I don't thing I've bribed this much people before.
 
It is pretty time-consuming, yeah. Inviting a soldier to your court has decent odds of getting someone over the minimum requirements, but mostly you have to hope you're lucky with captures.
 
Yes, that's intentional, it shouldn't be easy to create Vampire Knights, if you played with the Blood Dragons enough, you'll know that even a dozen of them can cut through an entire army.
 
It's more of a limitation on CK2 itself, which doesn't really optimally use the pc's processing power, coupled with the fact the mod has a very large amount of characters compared to vanilla.
 
I have an FX-8350 (bottleneck CPU, I know), GTX 970, and 16GB of RAM, and version 0.8 increased it from roughly 100 seconds/year to an average of 170 seconds/year. The RAM amount shouldn't be relevant as long as you don't have an absurdly small amount.
As I mentioned in the other thread, I figured that the performance issues were a CK2 thing because on all computers I've tested it with, it only utilizes one core of the CPU, but according to Overlord123, it has proper multicore support. He did state that it is using Intel's multi-threading library, but I've never had it use more than one core on Intel or AMD CPU's.
 
I have an FX-8350 (bottleneck CPU, I know), GTX 970, and 16GB of RAM, and version 0.8 increased it from roughly 100 seconds/year to an average of 170 seconds/year. The RAM amount shouldn't be relevant as long as you don't have an absurdly small amount.
As I mentioned in the other thread, I figured that the performance issues were a CK2 thing because on all computers I've tested it with, it only utilizes one core of the CPU, but according to Overlord123, it has proper multicore support. He did state that it is using Intel's multi-threading library, but I've never had it use more than one core on Intel or AMD CPU's.

It really only uses 1 core, which is the biggest bottleneck. The game is multithreaded but only single core, which can make a difference because multithreading has a hard cap of how good your processor is (from my understanding).
 
IIRC it used to be that if as a Greenskin you had one of a couple of traits (off the top of my head 'mystic' was one, but I think there were others), events eventually fired automatically giving you magic. Don't know if that's changed since, though.