Is there a way to disable the "disfigured" trait or at least remove its visual effect on the character portrait? It's disgusting and I'm tired of looking at it.
you'd have to go into the traits folder, and look at the files until you found the disfigured trait, and then put hashtags in front of it's coding. But this may break a few things, as it's referenced in a good many events.Is there a way to disable the "disfigured" trait or at least remove its visual effect on the character portrait? It's disgusting and I'm tired of looking at it.
It may return. But seeing as the dueling system we use is not reliant upon martial score or combat rating, it may be soon, valve time.Maybe in the future they can be aquired by some people in some flavor quests events? Like grail quest, or blood dragons vampires? Or the decision to not use them is final?
Is there a way to disable the "disfigured" trait or at least remove its visual effect on the character portrait? It's disgusting and I'm tired of looking at it.
Yeah, that's what I ended up doing.You can remove it with the console:
remove_trait disfigured
Help. I'm trying to become a Daemon Prince as a follower of Khorne, but I've hit a brick wall with raising the doom counter. The only way I can see to do it is to use the chaos raid cb, but raiding is limited by how many countries nearby I have to raid. And while conquering lets me push further to raid more, it is also counter-intuitive in that it makes me lose a possible target to raid.
My mind boggles.
That's only because the mod is unfinished. Once things are handled properly, any children in Brettonia with magic affinity will be stolen by the elves.You're going to get burned at the stake.
That's only because the mod is unfinished. Once things are handled properly, any children in Brettonia with magic affinity will be stolen by the elves.![]()
I recently saw a character that had Tzeentch chosen one, do you get that via the kill 9 familiars decision, or having the highest favour? And is there something similiar for Khorne, Slaanesh and Nurgle. And are there multiple levels of it too?
Why does the Toof Mountain Horde get three incredibly well-developed (at least as far as Orcs go) tribes to start with? They get such an insane amount of troops from all of those buildings that it's almost literally impossible to start as any other Greenskin horde in the area, because Toof Mountain will snowball out of control and utterly bulldoze everything in their path.
Edit: There's apparently more than one Orc tribe that starts out with multiple maxed out encampments... In an area where everyone has CBs on everyone else constantly, having one tribe with 4-5x the troops of everyone around it seems pretty ridiculous...
It may return. But seeing as the dueling system we use is not reliant upon martial score or combat rating, it may be soon, valve time.
Maybe in the future they can be aquired by some people in some flavor quests events? Like grail quest, or blood dragons vampires? Or the decision to not use them is final?
Why does the Toof Mountain Horde get three incredibly well-developed (at least as far as Orcs go) tribes to start with? They get such an insane amount of troops from all of those buildings that it's almost literally impossible to start as any other Greenskin horde in the area, because Toof Mountain will snowball out of control and utterly bulldoze everything in their path.
Edit: There's apparently more than one Orc tribe that starts out with multiple maxed out encampments... In an area where everyone has CBs on everyone else constantly, having one tribe with 4-5x the troops of everyone around it seems pretty ridiculous...
The duel system takes basically every trait vaguely related to combat or physical capacity into account in a gigantic pile of conditionals. Actually, from a spot check it looks like the fighter traits are still in there; I'm seeing poor_warrior, skilled_warrior, etc., which I assume are their internal names.
Combat rating does literally nothing.