I was initially a big fan of getting to play raiding pagans, and I feel the raiding made sense as a way to supplant the flimsy income of the poor pagan lands especially when the tribal government was introduced. However, I think after the first couple of raids the CK2 game mechanic became a chore at worst (because let's face it, tribals not only want but NEED the money), a huge annoyance but seldom a proper threat to deal with, and an exploit at best. With the ship system being changed, I hope we also see the raids of old disappear like a coin into Gotland.
I think the main problems with raiding in the CK2 vein are:
I think the main problems with raiding in the CK2 vein are:
- It's too easy. Every ruler from count up can send some hundred men to collect loose dosh.
- It's too cheap and risk-free. Vassals for some reason don't mind their troops being used despite getting no money at all out of it.
- The income from raiding Rome, Venice etc makes them far too attractive targets while being trivial to reach.
- Getting raided oneself is all too often more of an annoyance than a real threat.
- It feels like a too easy way to get money from an incompetent AI, a busywork project to earn as much as non-raiding cultures do.
- It can be exploited for easy victories in proper wars.