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unmerged(8739)

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Apr 15, 2002
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i took this off of the FAQ thread:
Historical characters are for 1066, after that dynasties breed random children ~ sergei

now, if every dynasty has random children, how can there be standard events? it sounds like every game will be populated by totally different people. if that's the case, almost all historical events (which, i would assume, are dependent on historical figures) can't happen. perhaps i'm missing something, but i haven't read anything that addresses what i see is a major breakdown in the game. i'm sure paradox, in their infinate wisdom, is already 3 steps ahead of me. but, if so, enlighten me. i'm hopelessly confused.. :(
 
Think Medieval and RPG.... the game is not interested in real people, but in phenomenons, relations, the complex web of everyday life in Europe, without the heavy historical baggage
 
Maybe this solution (no historical leaders/events after beginning of the game) is good and great idea. In EUII many events (another case is that most frustrating for me were random stupid events) were silly when they happened in my game, where there was no reason for them from my alliance/diplomacy in game point of view. ;)
 
What of the CK to EU2 converter?

It would seem that starting in 1066 there are generated random personalities which are the nobility of Europe. Then in 1419 (or 1453), we convert to EU2 and then return to normally scripted nobility?

Yikes! What a nightmare.

The likely solution is for the converter to generate new personalities and overlay them. Since in EU2 the nobility is not dynamic, a boiler-plate or random sequence of monarchs would be indistinguishable. Here are examples of the meaning:

Who is to say what Duke Jean XXVI was like based upon his great-great-great-great-granfather who was saved in a file in 1453? The result can be anything, so long as it is no longer historical in EU2.

The results at the end of a CK campaign cannot somehow magically restore the House Valois in EU2; having been previously exterminated with extreme prejudice in CK?

This is to say nothing of those events in EU2 which are entirely dependent upon a particular personality who may or may not logically exist.

I suppose these issues with the 1453 conversion to EU2 will not stop me from purchasing CK. That is true.
 
It would be nice to generate non-historical EU monarchs for at least some nations, because otherwise you get the situation where you are in charge of a country with almost no historical leaders/monarchs (Wales, parts of Ireland, Smaller Spanish States, smaller French states, etc ...).

I also wonder how they are planing to handle things like all of the Irish dynasties surviving. In particular what happens to a country that doesn't exist in EU2.
 
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