Just a quick one does anyone know how the random lances are constructed at the start
I can see that it come from the item collection Mech Starting files
mechdef_blackjack_BJ-1 Mech 1 4
mechdef_vindicator_VND-1R Mech 1 3
mechdef_centurion_CN9-A Mech 1 2
mechdef_enforcer_ENF-4R Mech 1 2
for example here is the data from Mech Starting 0
What I really want to know is the correlation behind the second number and the other files because the first 3 items seem to be self explanatory in terms of mechdef, type and quantity
Does anyone know what the 4,3,2 means for the other files as I'm looking to start again once heavy metal drops but wanted to include the chance of no mech and the chance of a damage heavy mech (have to repair which will drain finance and time)
If anyone has an idea that would be great
I can see that it come from the item collection Mech Starting files
mechdef_blackjack_BJ-1 Mech 1 4
mechdef_vindicator_VND-1R Mech 1 3
mechdef_centurion_CN9-A Mech 1 2
mechdef_enforcer_ENF-4R Mech 1 2
for example here is the data from Mech Starting 0
What I really want to know is the correlation behind the second number and the other files because the first 3 items seem to be self explanatory in terms of mechdef, type and quantity
Does anyone know what the 4,3,2 means for the other files as I'm looking to start again once heavy metal drops but wanted to include the chance of no mech and the chance of a damage heavy mech (have to repair which will drain finance and time)
If anyone has an idea that would be great