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I haven't really worked on this in a while and I'm not sure when I may find time to make more changes to it. Maybe over the holidays I will have some time off to work on it.

I used the Visual Studio Express compiler. It is a free download from Microsoft.

It is possible to just change the underlying code, recompile, and run it to get what you want. That way you don't have to change the GUI at all which would probably be the hardest part.

The province claims come from the IncCreator.cs file. There is a comment "//getting the number of border provinces to be cores" around line 266. The two lines under that get a random number for the provinces from the country lower in the list and higher in the list. It is currently set to 0 to 7.

The rando.Next(8) is generating the random number. You can put your own number in there or make a rando.Next(x) + y to have a min and max.

Good luck.
 
Is this MOD compatible with Armageddon? I haven't fired it up in a while but it CTD when i tried loading it up recently. ARMA is the only difference i can think of. Thanks in advance!
 
It has been a while but I just updated the program a bit.

There is now an option for each country to start with a peace treaty with each other country. The peace treaties all expire on a random date during the first year of the game. This speeds the early game up and also gives a little time to begin some development before all the wars start.

Thanks to whoever sent me the idea and a little code to start with to my email.

There are also now 6 flags on the start screen as someone wrote and said there was a problem trying to get it to run in multiplayer with only one flag there.

I used a newer version of the Visual Studio for this one so it might be necessary to update your .Net framework to run it.
 
i tryed playing one of the random senerios i genarated and it cam up with

couldn't open file :RandRoads36/RandRoads36 inc

do you want to contiune

it has three opshons ignore (results in crash) retry (results in crash) about wich closes it down

i am trying it on armagedon and i am confused i can not find the readme
so if anyone could tell me what to do it would be apreshated very much.
 
I don't think I've seen that problem before with this program.

When is this error occurring? If it is during the game loading process is there any other information available?

As for HOI3 I don't plan on making a program for it but there is one being made that has a thread in the User Mods forum over there. I think the new game engine in HOI3 may work out better with ahistorical stuff and I look forward to trying some random scenarios with it.

There is also a nice random scenario generator for Victoria Revolutions available if you have that game.
 
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As for HOI3 I don't plan on making a program for it but there is one being made that has a thread in the User Mods forum over there. I think the new game engine in HOI3 may work out better with ahistorical stuff and I look forward to trying some random scenarios with it.

There is also a nice random scenario generator for Victoria Revolutions available if you have that game.

Great. I'll check out the generator for HOI3. Must be nice to know your work inspired some several people to take up the torch and continue on.

I'll try out the Vicky mod too. Thanks!
 
I actually got the idea from Montezuma's random scenario generator for EU2.

I had that game for a couple of years before I ever played a normal campaign.
 
Great mod! I play it from time to time, makes such an interesting situations possible... Can't believe this was last discussed year and a half ago. Try it! :D
 
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