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Walter Raleigh

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Nov 19, 2009
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I saved my game when an ally was declared war upon and requested that I join the war in assistance. Loading the game later the messages are gone. Is it possible to re-fire the call for assistance or edit the game save so that I can join the war on my ally's side? Otherwise I get a big stability/reputation hit for not having a casus belli if I attack my ally's aggressor.
 
You'll have to edit the save. Wars are near the start of the file; once you find the appropriate one, you just need to add your country's tag to either the attackers or the defenders.
 
So (playing as Bohemia) I'd amend at the bottom:

participant = { BRA BOH }

What about line 5 defenderscore? (Thanks for the help :))

}
}
war = {
id = { type = 4712 id = 7411628 }
date = { day = 21 month = december year = 1533 }
enddate = { day = 21 month = december year = 1533 }
defenderscore = { BRA = { } }
attackerscore = {
LIT = { }
LAT = { }
TOS = { }
VEN = { }
}
attackers = {
id = { type = 4712 id = 7411626 }
type = war
startdate = { day = 21 month = december year = 1533 }
expirydate = { day = 0 month = january year = 0 }
participant = { LIT LAT TOS VEN }
}
defenders = {
id = { type = 4712 id = 7411627 }
type = war
startdate = { day = 21 month = december year = 1533 }
expirydate = { day = 0 month = january year = 0 }
participant = { BRA }
}
}
 
I believe the scores will be recalculated at startup, so that change should be the only one necessary.
 
I should add (in case anyone else attempts this) that the leader of the alliance needs to go first in the list of participants, otherwise you can't negotiate peace as a leader. So in my case (Bohemia in the above example):

participant = { BOH BRA }