• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
G

Guest

Guest
1) is France declaring war to england in the first ten years? i've the feeling it's too frequent.

2) Is spain annexing one province in North Africa? it would simulate pretty well "presidial".

3) is England surviving to the first 100 years? I believe it's often but I would to be really sure

4) How Poland is doing?

5) how Brandeburg is doing?

6) How turkey expansion in Europe is in 1570?

7) How venice is doing until 1650?
 
I hope to start a new game this evening and will look for these issues.

I do have one question: I noticed that you increased the minimum number of provinces necessary for revolt in a few countries (France and Portugal, for example). I'm curious as to the reason. Thanks.
 
Originally posted by Olaf the Unsure
I hope to start a new game this evening and will look for these issues.

I do have one question: I noticed that you increased the minimum number of provinces necessary for revolt in a few countries (France and Portugal, for example). I'm curious as to the reason. Thanks.

i didn't did that...Can you precise please?:confused:

BTW, as these 2 countries are major, this is not a problem as they are non only partially annexable.
 
OK, just got 20 years into it yet (as Russia)

My biggest problem is that it crashes frequently =(
Five times so far (which is more it usually does under a full 300 year campaign).

Anyway

1)
Nope, France is bussy locally with Burgungy and other minors.
England hasn't been to war at all thus far.

2)
Nope, not yet anyway.

4)
Civil war after about 5 years and still struggeling with it, so it's hard to tell =)

5)
Nothing so far
Though should mention that Teutonic has taken Prussia I guess.

6 & 7)
So far VEN,HUN & Trans are kicking Astria +WUR, BAV, BOH's butt =)
Though Turkey has just DOWed HUN and friends so well see how it turns out in the end ...
 
Originally posted by Huszics
OK, just got 20 years into it yet (as Russia)

My biggest problem is that it crashes frequently =(
Five times so far (which is more it usually does under a full 300 year campaign).

Anyway

1)
Nope, France is bussy locally with Burgungy and other minors.
England hasn't been to war at all thus far.

2)
Nope, not yet anyway.

4)
Civil war after about 5 years and still struggeling with it, so it's hard to tell =)

5)
Nothing so far
Though should mention that Teutonic has taken Prussia I guess.

6 & 7)
So far VEN,HUN & Trans are kicking Astria +WUR, BAV, BOH's butt =)
Though Turkey has just DOWed HUN and friends so well see how it turns out in the end ...

I didn't had crash with my own game I started :) I've played large part at 1 minute = 8 months. When I ran pure AI games on this settings I got several crashes indeed I explained by my PII 350 computer... Maybe there's a problem in the scenario file. I noticed too form time to time EU savefile can get more or less corrupted and when reloading a game, a new crash will happen at the same date, when another game will pass without problem this date...
Thanks, another thing to look for...
 
Originally posted by laurent Favre


i didn't did that...Can you precise please?:confused:

BTW, as these 2 countries are major, this is not a problem as they are non only partially annexable.

You're right, laurent. The revolt numbers for some nations were changed in ICG 1.08/1.09. Real EU is based on 1.07 and I misinterpreted the source of the change. Sorry for the confusion.

And thanks for your work. :)
 
Originally posted by laurent Favre
And I will not do that. I don't understand the reasoning here. if even portugal was annexed, my first goal would be to be sure they would revolt rather than discouraging this...another sign the best version of the IGC is the 1.07c...IMHO of course.;)

Actually, unless I misunderstand how the revolt numbers work, revolts are more likely in some nations with 1.08/1.09 than with 1.07. In 1.07, there are more provinces listed in the "minimum" column for some nations than are listed in 1.08/1.09. For example, Portugal in 1.07/5.0 lists all three provinces in the "minimum" column but 1.09 just lists Tago. Similar situation with France, Algiers and Mughal Empire.

It's my understanding that the more provinces listed as minimums, the less likely a revolt is to occur. Is that correct? If so, wouldn't 1.09 encourage revolt in Portugal and France more readily than 1.07?
 
Originally posted by Olaf the Unsure


Actually, unless I misunderstand how the revolt numbers work, revolts are more likely in some nations with 1.08/1.09 than with 1.07. In 1.07, there are more provinces listed in the "minimum" column for some nations than are listed in 1.08/1.09. For example, Portugal in 1.07/5.0 lists all three provinces in the "minimum" column but 1.09 just lists Tago. Similar situation with France, Algiers and Mughal Empire.

It's my understanding that the more provinces listed as minimums, the less likely a revolt is to occur. Is that correct? If so, wouldn't 1.09 encourage revolt in Portugal and France more readily than 1.07?

Yes. As you said in your first post "that you increased the minimum number of provinces necessary for revolt in a few countries " I concluded to the contrary; So it makes sense... Good point.

Now for Real EU, as these nations are majors... Portugal is a problem i'm currently examining: I would just to be sure a minor AI has the same " intelligence" a major has...
 
Laurent, in your notes you mention that RE5 is compatible with IGC 1.07. I read on another forum that IGC 1.07 is actually built into RE5 so its doesn't have to be loaded separately. Is this correct?

I take it from the above loading RE5 on top of IGC 1.09 is proving to be a no no. Is this right too?

Thanks for your good work - no holiday ok, we're paying you with praise!
 
REU5 on top of IGC9 = REU5.

The REU5 package is a complete package of game files.

If you want to use features of both, it is a lot of work. A couple of people (including myself) have mixed REU4.1 with ICG 1.9. Works fine, but depends on what you want to achieve.

I want the Real EU economic changes, with as much historical improvements as REU and IGC can provide. Practically, though you are not getting too much of IGC 1.9. That said, though, Real EU is based on IGC 1.7, which has a huge number of improvements on the original game. There isn't really too much different from IGC 1.7 to IGC 1.9 in practical terms.
 
Originally posted by Digger
Laurent, in your notes you mention that RE5 is compatible with IGC 1.07. I read on another forum that IGC 1.07 is actually built into RE5 so its doesn't have to be loaded separately. Is this correct?

I take it from the above loading RE5 on top of IGC 1.09 is proving to be a no no. Is this right too?

Thanks for your good work - no holiday ok, we're paying you with praise!

Hi,

here the whole story:

Real EU is based on IGC 1.07c. at start I just wanted to do some demo about screwed game mechanisms ( research and revenue mainly) in the hope to see this changes adopted in the IGC.

unfortunatly, it will not be the case. By the same time, Real EU has evolved on its own ( colonization settings, diplo matrix, appreciation of some revolters or countries at start). Difference isn't huge but rather sensible now, the change in Real EU addressing this part of the game beginning the 2nd january 1492 :D

second, I never tested Real EU with part of IGC 1.09. Some monarch and leader IDs could be the same, causing crashes. Until now, I don't have any report of it, but it remains possible.

between the IGC 1.09 and real EU 5 the main differences in favour of the IGC is the possibility to choose an independant Eire ( which should achieve too to put England in trouble until 1792), some choices for low countries ( but not my Burgundy solution) and the new Spain as revolter in the colony ( not really historical...)

last ppoint: since the 1.07c, i've implemented some of the new features of the IGC. I do that with condition, the first being to find several sources confirming the same fact. So Alsace will go in real EU 6 to Austria. I'm yet dubious about vassalization link between genoa and Milano, having not yet found a confiramtion. Ireland question will certainly be solved by revolters at start in some provinces ( the most flexible and the least annoying solution for the poor England AI). Greece revolters will certainly too be restricted to the 18th century ( first revolt in 1770). i will have too a look at leader ratings ( I fear inflation of good ratings has striked in the last weeks).

I should be less present until next week too :)
 
Laurent, to reopen a thread that died away. I was speculating that all leaders could be normalized in a fashion that would make them:
1) lower valued to meet your economic tweaks
2) consistent with each other to have historically relative valuations. This applies to both majors and minors. This point is necessary to avoid marginalizing good leaders.

Food for thought on your next researchs.

I would look into it myself, but I am busy trying to create some good tools for editing EU files.
 
Just started a REU 5.0 campaign as England. Interesting development in 1497: France and allies DOW against an alliance of Austria and Bohemia (the original alliance in the game) and Hungary and Lorraine. Spain and Milan (the original alliance in the game) DOW against Teutonic Knights. Austria declines to join that war but its vassal, Burgundy, does. So, we have Spain and Burgundy in one war and Austria in another. The Habsburgs going in different, though not necessarily inconsistent directions.

I assume this is a consequence of Spain and Austria being in two different alliances - the original ones and the REU one. Austria grew its original alliance, adding Hungary and Lorraine, but didn't honor its second one. For that matter, I didn't notice how Spain stayed out of the war with France (though it had just concluded its own war with France when the Austrian war broke out).

The results aren't really that inconsistent. But Spain and Austria are going their separate ways.
 
Originally posted by Olaf the Unsure
Just started a REU 5.0 campaign as England. Interesting development in 1497: France and allies DOW against an alliance of Austria and Bohemia (the original alliance in the game) and Hungary and Lorraine. Spain and Milan (the original alliance in the game) DOW against Teutonic Knights. Austria declines to join that war but its vassal, Burgundy, does. So, we have Spain and Burgundy in one war and Austria in another. The Habsburgs going in different, though not necessarily inconsistent directions.

I assume this is a consequence of Spain and Austria being in two different alliances - the original ones and the REU one. Austria grew its original alliance, adding Hungary and Lorraine, but didn't honor its second one. For that matter, I didn't notice how Spain stayed out of the war with France (though it had just concluded its own war with France when the Austrian war broke out).

The results aren't really that inconsistent. But Spain and Austria are going their separate ways.


Interesting point ( The Teutonic war being funny and innovative !!) I'm going to take a look to that by a little bit of historical reading too. We're in 1497, so I doubt alliance should have to be automatically ignored. Normally, historical events under Karl V and annexion by Spain of Burgundy should lead to anew military Spain Austria alliance.
 
Brandenburg

I have watched Brandenburg in the game , as just an observer, and They seem to be able to survive, sometimes acquiring an extra territory or two, not really linking up with Prussia though unfortunately...Poland seems to do really well know???

I am currently playing Brandenburg in REALEU, and was having a good time up till January 1509....the game consistently throws me out at the beginnning of January, and suggestions Laurent?

Jester
 
REU5 also throws me out quite regularly.

Apart from that, I'm very pleased with REU5 because it solves my problem with tech development in ICG or CG.
 
REU5 throws me to the desk top on saving and quitting rather than to the victory screen. In doing so it leaves the music still running.

On another occasion I saved a game, re-loaded and though the game showed 1 minute=1 month, it was playing 1 minute=1 year!

I had to wipe EU and reload afresh without REU. Sorry Laurent. I'm sure you'll find a fix if this is common. EU 1.08 and ICG 1.9/2.0 are stable.
 
It beats me. I've seen a couple of posts from other gamers experiencing weird crashes like mine after REU5, though I must say I don't know if REU4.1 would have had the same effect.

I wonder if it's simply a corrupt zip - though I did d'load using Laurent's posted URL?

Let nothing diminish the effort Laurent's put in to REU5. Its just a shame for now as he sold me on it ;)