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Nick3210

Major
1 Badges
Aug 7, 2013
691
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  • Darkest Hour
Correct DH Map of the Caucasus mountain system in WW2 period:

2ce6b686cde4.jpg


Thus, there are only three routes through the Caucasus, available for your land divisions (i.e. for trucks!!):

1. Black Sea coast
2. Сaspian Sea coast
3. The Georgian Military Road, through Vladikavkaz province
(It's interesting. "Vladikavkaz" translated as "Vladi" - to hold/own/posses/wield/control, "kavkaz" - Caucasus)

Modern tunnel connecting Vladikavkaz and Tskhinvali provinces was built in 1984, so in our game these provinces should be disconnected.

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I want to check/fix all main mountain systems on the DH Map.

If you have made or want to make similar schemes for other mountain systems for DH Map - show them here, it will be great.

2 main rules:

1. Provinces are "connected" if they have as minimum one road, available for trucks.
If provinces have no one such road they should be "disconnected".

2. We are interested info about 2WW period. So all modern mountain roads/tunnels should be excluded on our map.

___________________________________________________________________________________
___________________________________________________________________________________

For Devs.

It would be great to add to the game the fourth type of connection between the provinces - "mountain passes":

"Frost" in province - no one unit can move through provinces.
All other time - Mountain/Militia/Paratrooper Units only can move through provinces.

And to add new lines to Unit modifiers file, like MOV_PASS / ATT_PASS, for modding.
 
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The second mountain system I checked was the Alpine region. I studied Wikipedia and Google-maps.
To my great surprise... I could find no one disconnected border! o_O

In original DH map there are three pairs of disconnected provinces in Alps:
Turin - Genoa
Grenoble - Nice
Konstanz - Zurich

But on Google-maps, I really see mountain roads connecting all of them.
So I deleted all these three disconnections from map and my Alpine region have no one disconnected border.

Moreover, I connected Konstanz and Innsbruck provinces. In DH, these provinces are not connected (but visually, connection is drawn on map ).
I think it is useful connection for gameplay and especially for multiplayer - Axis will be faster to transfer troops from Germany to Italy and back.

If somebody knows Alpine region better and believes that some provinces must be disconnected in 1930-1940, write your opinion.

214b74c636da.jpg
 
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Correct DH Map of the Caucasus mountain system in WW2 period:

2ce6b686cde4.jpg


Thus, there are only three routes through the Caucasus, available for your land divisions (i.e. for trucks!!):

1. Black Sea coast
2. Сaspian Sea coast
3. The Georgian Military Road, through Vladikavkaz province
(It's interesting. "Vladikavkaz" translated as "Vladi" - to hold/own/posses/wield/control, "kavkaz" - Caucasus)

Modern tunnel connecting Vladikavkaz and Tskhinvali provinces was built in 1984, so in our game these provinces should be disconnected.

___________________________________________________________________________________
___________________________________________________________________________________

I want to check/fix all main mountain systems on the DH Map.

If you have made or want to make similar schemes for other mountain systems for DH Map - show them here, it will be great.

2 main rules:

1. Provinces are "connected" if they have as minimum one road, available for trucks.
If provinces have no one such road they should be "disconnected".

2. We are interested info about 2WW period. So all modern mountain roads/tunnels should be excluded on our map.

___________________________________________________________________________________
___________________________________________________________________________________

For Devs.

It would be great to add to the game the fourth type of connection between the provinces - "mountain passes":

"Frost" in province - no one unit can move through provinces.
All other time - Mountain/Militia/Paratrooper Units only can move through provinces.

And to add new lines to Unit modifiers file, like MOV_PASS / ATT_PASS, for modding.


Very interesting work.

Also I'm intrigued : what mod do you use? In the above screenshot, the terrain is different from the vanilla DH Full map, where there are a lot more mountain provinces in the Caucasus region, as opposed to yours where only the six central Caucasus provinces are mountains.
 
Very interesting work.

Also I'm intrigued : what mod do you use? In the above screenshot, the terrain is different from the vanilla DH Full map, where there are a lot more mountain provinces in the Caucasus region, as opposed to yours where only the six central Caucasus provinces are mountains.

Map from my multiplayer mod.
https://forum.paradoxplaza.com/forum/index.php?threads/dh-light-multiplayer-realism-mod.732043/
'High hills with forest' by my conception are - 'hills' in Game.
So my map have less 'mountains' and more 'hills'.
In my opinion, such map is more realistic.

"4. Total checking/fixing of terrain types of provinces.
SOV FIN Baltics POL GER ROM BUL TUR MON got more realistic terrain types. (The game have only one type of Hills, so it is impossible to make fully correct terrain Map and all this is very subjectively)

Hills = high hills with forest (like Carpathian)
Forest = forest or low hills with forest (like central Germany)
Mountains = mountains or high hills without forest
low hills without forest = Plains or Desert

At least I fixed such brutal mistakes as forests and hills in the southern part of Russia/Ukraine and made more correct "forest line" from east Europe to Vladivostok.
(last 80 years was destroed a huge number of forests on the earth, so in any doubt, "plain or forest", I tried to make a choice in favor of the forest)"

At current moment I have checked/fixed terrain types of 95% continental Europe and a part of Africa.
 
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@Nick3210

Some connections in the Alpine area might have been removed solely on account of the Holy Rule of map modding (provinces with more than six connections tend to impair AI defense).

Oh, thanks, I'll keep that information in mind!

Now I see that Turin has 8 borders. But disconnected one only. So I see this Holy Rule is broken in the original Map too :D
 
The second mountain system I checked was the Alpine region. I studied Wikipedia and Google-maps.
To my great surprise... I could find no one disconnected border! o_O

In original DH map there are three pairs of disconnected provinces in Alps:
Turin - Genoa
Grenoble - Nice
Konstanz - Zurich

But on Google-maps, I really see mountain roads connecting all of them.
So I deleted all these three disconnections from map and my Alpine region have no one disconnected border.

Moreover, I connected Konstanz and Innsbruck provinces. In DH, these provinces are not connected (but visually, connection is drawn on map ).
I think it is useful connection for gameplay and especially for multiplayer - Axis will be faster to transfer troops from Germany to Italy and back.

If somebody knows Alpine region better and believes that some provinces must be disconnected in 1930-1940, write your opinion.

214b74c636da.jpg

are you still working on this?

since I'm from Switzerland, I can help ya with that.
disconnected should be:
Lugano-Turin
Geneva-Turin

but I can't speak for the FRA-ITA border or Austria


greez
 
Lugano-Turin
Geneva-Turin

But why ??

"Great St Bernard Pass is the third highest road pass in Switzerland. It connects Martigny in the canton of Valais in Switzerland with Aosta in the region Aosta Valley in Italy."
It's Geneva-Turin connection on game Map.

Also, I see a road (SS34) along west side of Lake Maggiore from Locarno to Turin area.
It's Lugano -Turin connection on game Map.
I'm guessing this road existed 80 years ago..
Yes, this way is not such wide as Lugano - Milan - Turin way, but this way is.
 
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Your Right in General.
The Problem is, that the province border are drawn very bad. They do not represtent the geography in any way.

Lets explain with this Picture (I now it looks a bit messy, sry):


The blue X marks impassable mountains, high mountains you would Need to climb. The blue blob North of Milan is a Lake (impassible also).
Geneve is at the Position of the 'Romandie' Airfield (North of Chambery).

(RED = Mountain pass; GREEN = Valley)
If you take the vanilla map, you have a path from Geneva to Turin. This makes no sense to me, since you have to pass several mountains pass and small valleys to go there. (Romandie---Bernese Alpes---Aosta---Turin).
It just would be total madness if you can go from Zürich to Turin just by passing 1 province (Geneva).

In the other case, look at my map. Ticino to Domodossola (Lugano-Turin vanilla) is mainly impassible, there is just one small route between high altidute Mountains & the Lake. It's really ONLY one small route on the Lake's shore. YOu can Argument that that's enought since a tank can go there. But in face of the fact that 90% of the border from Lugano-Turin is abolute impassible, it's questionable.
Since you come with the route you mentioned not directly to Turin, but first through Domodossola (Mountain Valley), today (and even more in ww2) the main route would be Lugano-Milan-Turin.
And here, again, the vanilla map province borders are total crap. From Graubünden (eastern Lugano province in vanilla) to Ticino (western part), you have to pass several mountain passes.

Sorry, I'm in hurry and not good at describing Things in english. But I hope it's more clear what I mean.

greez
 
I am also not happy with a DH-Full map, but unfortunately I don't have the skill to redraw Hoi-maps, so I needed to use the vanilla map matrix :( (but I dream that someone else will redraw DH-Full map and make it more comfortable to play, without terrible above-map-windows and microscopical provinces/islands)

It just would be total madness if you can go from Zürich to Turin just by passing 1 province (Geneva).
But if we use vanilla Map - yes, you realistically can get to Turin through "Bern" area or through "Geneva" area.
The way through "Geneva" is much longer and impractical, but you can use this way if "Bern" is occupied by enemies. And that's good!

Since you come with the route you mentioned not directly to Turin, but first through Domodossola (Mountain Valley), today (and even more in ww2) the main route would be Lugano-Milan-Turin.

Yes, the road along the lake is narrow and uncomfortable, but if "Milan" is occupied by enemies - you really can try to get to Turin by this road.

P.S.
What's the Map you show?
 
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Hi ! Which files do you change in order to modify province connections please ? I don't find anything in province.csv and I'm interested to help !
 
Oh I see, so I have to add this file to my mod folder in order to make it work I guess, thank you :)