Splitting my time between European and RotW nations, one jarring thing I notice is how little development many states have in the RotW. There are states with less than 10 development total, and many that have only 10-20 development. This penalizes RotW nations, because the total number of states allowed is the same (thus forcing you to either leave some areas as territories, or spend your precious state slots on low-development areas), but also more subtly, through increased state maintenance (as having more small states means that some are further away, causing the distance penalty to be larger).
Because of the state cap (same number of states, no matter where in the world you are), the range of development values in states shouldn't vary so wildly. Obviously, there are geographic and cultural considerations in defining areas that make it impossible for states to all fit in a very narrow band of development values, but it shouldn't be that some states are worth 5 times as much as others. Remedying this would probably involve combining states together to get rid of states with very low development values (particularly in places like Africa, the Americas and Central Asia), rejiggering the European states in areas with high-development states to make them a little smaller, with a bit of increasing development values in the RotW.
As an alternative, perhaps there could be a bonus number of states allowed, if your average-development-per-state is particularly low. It would need some playtesting to figure out what the correct numbers are here, but it would go some way towards addressing this imbalance.
Because of the state cap (same number of states, no matter where in the world you are), the range of development values in states shouldn't vary so wildly. Obviously, there are geographic and cultural considerations in defining areas that make it impossible for states to all fit in a very narrow band of development values, but it shouldn't be that some states are worth 5 times as much as others. Remedying this would probably involve combining states together to get rid of states with very low development values (particularly in places like Africa, the Americas and Central Asia), rejiggering the European states in areas with high-development states to make them a little smaller, with a bit of increasing development values in the RotW.
As an alternative, perhaps there could be a bonus number of states allowed, if your average-development-per-state is particularly low. It would need some playtesting to figure out what the correct numbers are here, but it would go some way towards addressing this imbalance.
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