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May 8, 2007
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What are all of the exact factors which determine whether or not a vassal acquires the "rebellious" trait? How do you remove the trait from a vassal?


And what are the exact factors that determine whether or not a vassal remains peacefully within your realm or simply decides to revolt and leave?
 
If you really want to know all the exact factors, how about looking at the event-file yourself?

I found it in db\events\realm_disruption_events.txt, event # 6451 (search for that to skip straight to it).
 
All the realm disruption events in that file interact, so that chance of becoming rebellious, chance of realm going into realm duress and chance of coming out again are all related.

There are for instance quite nasty modifiers for vassals who are wrong religion for instance - so when force vassalizing pagan/muslim you should take their duke titles and then give away the duke titles for their area to a right religion vassal (vassals of vassals are not tested).

Incidentally the whole structure encourages you to have as few direct vassals as possible, since each direct vassal is tested, but indirect vassals are not. Under the CK:DV model, a kingdom with 5 massive duchies (with say 25 counts reporting to each) would be much more stable than the same kingdom of 125 provinces split into 25 duchies with 5 provinces each. As part of this, you also want to make sure that your direct vassals have their primary title/capital in the same geographic region as your own.