Nation: Turkey
Start Date: January 1, 1936
Version: Standard 1936 Scenario with Custom Start, HOI 3 Their Finest Hour Version 4.02
Players: Single Player
Goal: Help Axis to Victor
Type of AAR: Gameplay screenshots with some narrations
Date Started: 5/13/2016
Reborn From Ashes – Turkey Empire
Hello all and welcome to my first attempt at an HOI AAR. I know HOI3 is a relatively old game but I could never find time to play in the past and now I can tell you that I regret not playing it before. I started my HOI3 journey a month ago and already got two crushing defeats with Turkey. After learning the basics in my first two attempts, now I am ready to change the history of the WW2 with my master plan. Because of that I can guarantee you that this AAR will completely be ahistorical.
I am Turkish and having said that, English is not my native language; so there will probably be many mistakes on my narration. Please keep this in mind if you would like to follow my AAR.
This AAR will mostly be depending on the gameplay screenshots with some narrations and I will try to make it as detailed as I can. However, please do not expect a comprehensive storytelling for this AAR. I know there are hundreds of good AAR’s around with good storytelling, well-prepared screenshots and historical photos, but I would like to focus on the progression of the war and share whether my master plan pays off or results in crushing defeat.
Objectives:
· Decrease neutrality as soon as possible and expand the Turkey territory both on the west and east to increase the manpower and leadership.
· Join axis forces right after completing the expansion to Balkans and Persia.
· Clear the France and UK forces from Eastern Mediterranean and Northern Africa.
· Prepare to face the Soviets on three flanks, Balkans, Tbilisi and Northern Afghanistan.
· Try to hold the lines and make surprise attacks to gain territory and split the Soviet troops to help the Germans.
· If enough military forces can be gained, push the Soviets through the Stalingrad, occupy Stalingrad and fortify.
· Wait for Germans to take Moscow and watch Comintern to fall.
· After Comintern fall, organize attack to UK mainland to take London if Germany had not achieved before
· Help out Japan to defend against USA.
· Acquire Batavia, Honolulu and Gibraltar if needed to achieve victory.
War Plan:
I will divide my war plan into four main phases; early expansion (1), clearing out the Northern Africa (2) right after joining the axis forces, defending hard and draining IC and manpower from Soviets (3) and supporting the German frontlines to help defeat the Comintern (4). The optional phase five will be to rule the world by defeating allies if Comintern falls behind the Axis forces.

Let me explain the details of the war plan:
1) The Initial Plan (1936-1938):
As Turkey is very low on IC and leadership in the beginning, it is vital to have many infantry troops with higher skills on the ground to take the Balkans and Persia rather than investing more expensive troops which also require more time to complete. Because of this fact, my initial plan is to only focus on infantry upgrades in terms of military techs until acquiring these lands, then I will decide if I ever want to invest in armor or just buy production license from Germany for armor built. Until this time, the only military tech focus will be on infantry upgrades in order to be ahead in the infantry research.
First things first, to achieve my goal I will use my spies to increase threat over Balkan countries from the Beginning of 1936. As I will be attacking ahistorically in late 1936 or early 1937, none of those countries will be mobilized at the time we will be attacking, so the assault to the Balkans should not take long if organized properly. I would like to manage the conquest of Balkans in this order below:
Bulgaria – Greece – Albania – Yugoslavia - Romania and Hungary if they have not yet been joined to axis at the time.
Then I will move those troops to eastern lands through Persia while I am spending IC for more infantry divisions. I will be investing in mountaineers, mountain and desert war suits by the time I will be invading Persia because next target will be the desert lands of East Mediterranean and North Africa.

2) Attack on Allies (1938-1940):
As soon as the invasion of Persia is completed, I will move the infantry troops to the France and Iraq borders and wait for the invitation from the Axis. Then I will blow the hammer on France-UK-Iraq with help from Italians and some help from Germans to clear out the northern Africa as soon as possible in order to not being caught unprepared for a surprise Comintern attack. If everything goes as planned, the Mediterranean will be cleared from Allies forces in late 1939 or early 1940. This will give me time to prepare for the war against the Comintern.

3) All out defence against Comintern (1940-1942):
The timeline of the declaring war to/from Comintern is differing, so I should be ready to defend as soon as possible after taking control of the Mediterranean. To organize the defense I need to optimize the front force divisions as optimal as possible to suit the ground conditions. Considering that the western flank and eastern flank defence positions are mostly covered by plains and the central flank is covered by the mountains, I will need a mass of mixed infantry+artillery and mountain divisions to stand against the unlimited manpower of Soviets.

Against Comintern forces I am planning to use (The number of the corps are estimated from the expected manpower of the given time):
a) Two-three corps of infantry+artillery divisions on the western flank while waiting to Germans to make gains. Later during war, several divisions of motorized infantry can be used to pursue and the shattered Soviet divisions and blitz through the undefended gaps.
b) Three to five corps of mountaineer mixed with lesser infantry divisions on the central flank near Tbilisi. This flank is the most important one for Turkey considering that the area is completely covered by hills and mountains which will prevent Soviet armor to penetrate properly. Amassing troops in this flank will also let me organize surprise attacks which will force Soviets to reinforce their front force here which ultimately slightly weaken their resistance against Germans.
c) Two-three corps of infantry divisions on the eastern flank in northwestern Afghanistan. There are not important cities nearby on this flank, but some surprise attacks will cause Soviets to gather up some troops from other flanks to defend at this front which will drain their resistance a bit on the other flanks.
d) With progression of the war, if I can succeed on the defense, I will buy production licenses from Germans to build armor divisions to reinforce the front lines against Soviet armor divisions on the plains and apply some blitz to disrupt their military balance.
If I can hold the flanks and if Germany makes progress through Moscow by taking Leningrad and some other VPs, we will have some chance to make Soviets surrender. The fate of the war is also going to be depending on the Japan’s assistance on the Far East.
4) Pushing the Soviet forces (1942-1943):
If everything goes on the plan, my western flank and central flank will be coming closer as Axis forces advance through which will give me a chance to encircle the Soviet forces and march through Stalingrad. By this time, I will have a mix of mountain, infantry divisions with more advanced technology than the day (thanks to only investing in infantry upgrades) and armor divisions bought from Germany. This force will let me push the Soviets back with of course the help of the Germans on their southern flank while they will also keep progressing through Moscow. This will only be possible if Germans do not go out of manpower before Soviets. But, considering that Turkey will have opened up two more flanks over Soviets ahistorically and hence Soviets will be losing considerable amount of manpower and IC over those two flanks, I have hope that Moscow will fall before Germany start lacking manpower. I also hope Japan will not ruin all of the progression by letting amass of USA forces to enter the war before Moscow is fallen.

5) Fall of Moscow (Late 1943 - 1944):
Moscow should be… must be fallen before 1944, otherwise the war will be lost. Without German main force, Soviets will stand up quickly and can push my infantry/mountain divisions easily and start gaining what they have lost. So… Moscow… MUST… FALL… before 1944…
6) Rise of the Fascism (1944-1945):
After Moscow is fallen, UK will be a piece of cake for Axis forces and London will fall not so long after. If Japan does not suck badly until this time, we can easily invade what is left to achieve victory for Axis, Honolulu, Batavia, Gibraltar… anything… The RISE OF THE FASCISM…!
I will start posting the progression starting from tomorrow if anybody is interested to follow this AAR.
Start Date: January 1, 1936
Version: Standard 1936 Scenario with Custom Start, HOI 3 Their Finest Hour Version 4.02
Players: Single Player
Goal: Help Axis to Victor
Type of AAR: Gameplay screenshots with some narrations
Date Started: 5/13/2016
Reborn From Ashes – Turkey Empire
Hello all and welcome to my first attempt at an HOI AAR. I know HOI3 is a relatively old game but I could never find time to play in the past and now I can tell you that I regret not playing it before. I started my HOI3 journey a month ago and already got two crushing defeats with Turkey. After learning the basics in my first two attempts, now I am ready to change the history of the WW2 with my master plan. Because of that I can guarantee you that this AAR will completely be ahistorical.
I am Turkish and having said that, English is not my native language; so there will probably be many mistakes on my narration. Please keep this in mind if you would like to follow my AAR.
This AAR will mostly be depending on the gameplay screenshots with some narrations and I will try to make it as detailed as I can. However, please do not expect a comprehensive storytelling for this AAR. I know there are hundreds of good AAR’s around with good storytelling, well-prepared screenshots and historical photos, but I would like to focus on the progression of the war and share whether my master plan pays off or results in crushing defeat.
Objectives:
· Decrease neutrality as soon as possible and expand the Turkey territory both on the west and east to increase the manpower and leadership.
· Join axis forces right after completing the expansion to Balkans and Persia.
· Clear the France and UK forces from Eastern Mediterranean and Northern Africa.
· Prepare to face the Soviets on three flanks, Balkans, Tbilisi and Northern Afghanistan.
· Try to hold the lines and make surprise attacks to gain territory and split the Soviet troops to help the Germans.
· If enough military forces can be gained, push the Soviets through the Stalingrad, occupy Stalingrad and fortify.
· Wait for Germans to take Moscow and watch Comintern to fall.
· After Comintern fall, organize attack to UK mainland to take London if Germany had not achieved before
· Help out Japan to defend against USA.
· Acquire Batavia, Honolulu and Gibraltar if needed to achieve victory.
War Plan:
I will divide my war plan into four main phases; early expansion (1), clearing out the Northern Africa (2) right after joining the axis forces, defending hard and draining IC and manpower from Soviets (3) and supporting the German frontlines to help defeat the Comintern (4). The optional phase five will be to rule the world by defeating allies if Comintern falls behind the Axis forces.

Let me explain the details of the war plan:
1) The Initial Plan (1936-1938):
As Turkey is very low on IC and leadership in the beginning, it is vital to have many infantry troops with higher skills on the ground to take the Balkans and Persia rather than investing more expensive troops which also require more time to complete. Because of this fact, my initial plan is to only focus on infantry upgrades in terms of military techs until acquiring these lands, then I will decide if I ever want to invest in armor or just buy production license from Germany for armor built. Until this time, the only military tech focus will be on infantry upgrades in order to be ahead in the infantry research.
First things first, to achieve my goal I will use my spies to increase threat over Balkan countries from the Beginning of 1936. As I will be attacking ahistorically in late 1936 or early 1937, none of those countries will be mobilized at the time we will be attacking, so the assault to the Balkans should not take long if organized properly. I would like to manage the conquest of Balkans in this order below:
Bulgaria – Greece – Albania – Yugoslavia - Romania and Hungary if they have not yet been joined to axis at the time.
Then I will move those troops to eastern lands through Persia while I am spending IC for more infantry divisions. I will be investing in mountaineers, mountain and desert war suits by the time I will be invading Persia because next target will be the desert lands of East Mediterranean and North Africa.

2) Attack on Allies (1938-1940):
As soon as the invasion of Persia is completed, I will move the infantry troops to the France and Iraq borders and wait for the invitation from the Axis. Then I will blow the hammer on France-UK-Iraq with help from Italians and some help from Germans to clear out the northern Africa as soon as possible in order to not being caught unprepared for a surprise Comintern attack. If everything goes as planned, the Mediterranean will be cleared from Allies forces in late 1939 or early 1940. This will give me time to prepare for the war against the Comintern.

3) All out defence against Comintern (1940-1942):
The timeline of the declaring war to/from Comintern is differing, so I should be ready to defend as soon as possible after taking control of the Mediterranean. To organize the defense I need to optimize the front force divisions as optimal as possible to suit the ground conditions. Considering that the western flank and eastern flank defence positions are mostly covered by plains and the central flank is covered by the mountains, I will need a mass of mixed infantry+artillery and mountain divisions to stand against the unlimited manpower of Soviets.

Against Comintern forces I am planning to use (The number of the corps are estimated from the expected manpower of the given time):
a) Two-three corps of infantry+artillery divisions on the western flank while waiting to Germans to make gains. Later during war, several divisions of motorized infantry can be used to pursue and the shattered Soviet divisions and blitz through the undefended gaps.
b) Three to five corps of mountaineer mixed with lesser infantry divisions on the central flank near Tbilisi. This flank is the most important one for Turkey considering that the area is completely covered by hills and mountains which will prevent Soviet armor to penetrate properly. Amassing troops in this flank will also let me organize surprise attacks which will force Soviets to reinforce their front force here which ultimately slightly weaken their resistance against Germans.
c) Two-three corps of infantry divisions on the eastern flank in northwestern Afghanistan. There are not important cities nearby on this flank, but some surprise attacks will cause Soviets to gather up some troops from other flanks to defend at this front which will drain their resistance a bit on the other flanks.
d) With progression of the war, if I can succeed on the defense, I will buy production licenses from Germans to build armor divisions to reinforce the front lines against Soviet armor divisions on the plains and apply some blitz to disrupt their military balance.
If I can hold the flanks and if Germany makes progress through Moscow by taking Leningrad and some other VPs, we will have some chance to make Soviets surrender. The fate of the war is also going to be depending on the Japan’s assistance on the Far East.
4) Pushing the Soviet forces (1942-1943):
If everything goes on the plan, my western flank and central flank will be coming closer as Axis forces advance through which will give me a chance to encircle the Soviet forces and march through Stalingrad. By this time, I will have a mix of mountain, infantry divisions with more advanced technology than the day (thanks to only investing in infantry upgrades) and armor divisions bought from Germany. This force will let me push the Soviets back with of course the help of the Germans on their southern flank while they will also keep progressing through Moscow. This will only be possible if Germans do not go out of manpower before Soviets. But, considering that Turkey will have opened up two more flanks over Soviets ahistorically and hence Soviets will be losing considerable amount of manpower and IC over those two flanks, I have hope that Moscow will fall before Germany start lacking manpower. I also hope Japan will not ruin all of the progression by letting amass of USA forces to enter the war before Moscow is fallen.

5) Fall of Moscow (Late 1943 - 1944):
Moscow should be… must be fallen before 1944, otherwise the war will be lost. Without German main force, Soviets will stand up quickly and can push my infantry/mountain divisions easily and start gaining what they have lost. So… Moscow… MUST… FALL… before 1944…
6) Rise of the Fascism (1944-1945):
After Moscow is fallen, UK will be a piece of cake for Axis forces and London will fall not so long after. If Japan does not suck badly until this time, we can easily invade what is left to achieve victory for Axis, Honolulu, Batavia, Gibraltar… anything… The RISE OF THE FASCISM…!
I will start posting the progression starting from tomorrow if anybody is interested to follow this AAR.