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Count of Reval

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Please can anyone tell what this fragment of code is describing? After just a month passed from the beginning of the game, a save game file has recorded at least hundred leader events similar to this. Are they marking the outcomes of battles in the leaders' personal history books? But what the lost_trait is marking then? In most of the cases it seems to have value 0, but often not. Maybe it's reflecting a combat event?

Code:
recordedleaderevent = { 
		date = { 
			year = 1941 
			month = july 
			day = 6 
			hour = 0 
			} 
		leader = { type = 4712 id = 1936 } 
		rank = 24 
		lost_trait = 65537 
		}