I still haven't figured out how to use those in any meaningful way. I mean, to be able to take advantage of splitting the grid to avoid losing resources to leaks/malfunctions you need to make sure that every single resource consumer building is linked to the source via two different connections. So the amount of extra cables/pipes you have to build to make this work is so big that you end up having many more leaks/malfunctions and spending much more on maintenance than if you kept cables/pipes to a minimum. This is specially the case for power, since pretty much everything you build needs electricity.
So far I've been thinking that it's much more advantageous to keep separate local grids for each part of your infrastructure. Yes, you do spend more on batteries, but your colony design is much cleaner and you don't have to worry about so much about leaks/malfunctions.
What do you guys think? Has anybody managed to design functional redundancies in their colonies? Could you provide screenshots?
So far I've been thinking that it's much more advantageous to keep separate local grids for each part of your infrastructure. Yes, you do spend more on batteries, but your colony design is much cleaner and you don't have to worry about so much about leaks/malfunctions.
What do you guys think? Has anybody managed to design functional redundancies in their colonies? Could you provide screenshots?