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Sorry no, not at the moment. Though this is an issue that we have discussed even before releasing the game, sadly we didn't have the time to implement it.
 
It would be nice as an option in custom mode, but in the campaign it could possibly unbalance things as it would be much easier to get a "perfect" cave for your dwarves if you could place tiles by yourself. I could only imagine some kind of "undo" option there for accidental clicks that just refills a tile with the same material it was before...
 
I thought i couldnt find it. I hope that once you learn the game you dont screw your architecture :D
 
I like the idea... I wonder if one of the issues is not only filling holes with a block, but people trying to use them to build above ground structures, or at least walls out of them to wall themselves in. I think that the actual walls in the game would look nicer but still I wonder if this is one of the issues they're trying to work out.
 
What about making the land refill a craftable object that appears on screen just like the land? It would give the craftsmen something else to do, mobs could still destroy it so it shouldn't unbalance the game and it lets people build their fortress how they like.

Game is really great!
 
Why not just let players cover bridges in whatever type of thing they want so that the room all matches. The same can apply to walls that the player creates.
 
We are trying a couple of methods to solve this (due to HUGE player base demand) and right now the best approach seems to be to add a big wooden cube to fill in gaps with. Then the player will be able to add wall and floor-tiles to that cub. It might be solved another way though.
 
Yeah, this is the only feature i want to see in a near future. This lack of feature destroy all customization, planning, construction fun for me. I played 4 hours on a custom map and everything is what i except and really enjoyable except the hole that i made in several rooms !
Btw the game is much more great than i thought it was, so i bought a second copy just to support you guys coz price is low and i except dlc ! ( i tought i will never say that for a game :)
 
We are trying a couple of methods to solve this (due to HUGE player base demand) and right now the best approach seems to be to add a big wooden cube to fill in gaps with. Then the player will be able to add wall and floor-tiles to that cub. It might be solved another way though.

This sounds good as long as the cube is destroyable by enemies so you can't just dig yourself in with them. ;)

I'm really curious what features will make it in the first patch!

But be sure that it's already a great game! Keep up the good work! :)
 
Wait, if you click again in the planned dig site, it will disappear, and no one will dig it.
Sure, if you wait too long, it will be digged by someone...
yep - and until you get used to it, I sugest pausing the game - marking ou your diggings - then unpasue. becasue that way you can always unmark the digging spots before the Diggers get to it. . . . . or at least do the dig request on the normal game speed so you have time to unmark them
 
We are trying a couple of methods to solve this (due to HUGE player base demand) and right now the best approach seems to be to add a big wooden cube to fill in gaps with. Then the player will be able to add wall and floor-tiles to that cub. It might be solved another way though.

Sounds like better than nothing until you can make it possible for people to actually fill in with earth
 
We are trying a couple of methods to solve this (due to HUGE player base demand) and right now the best approach seems to be to add a big wooden cube to fill in gaps with. Then the player will be able to add wall and floor-tiles to that cub. It might be solved another way though.
Would this item be a buildable item? and therefore moveable, destroyable, etc. like any other item in the build menu? That might be the easiest solution and a very flexible one too. If you decide later to then open that hole up again you can move the block elsewhere.