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Ilightmaster

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May 1, 2014
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Actually i'm playing on Civilization Galactic III.

I was thinking of few remarks aobut it that you could add to the game :
Please simulate the rotation of the planets around their stars. ( stars in plural )
Simulate crash around astéroids belt.
You things like that in order to add some immersion through the game
 
It seems they might have rotation of planets around stars, though crashes around asteroid belts (I'm guessing you mean into each other), isn't really needed.
I don't think they necessarily need these for immersion, however, CK2 doesn't simulate the growth of forests, or show the day/night cycle, and it still manages to be pretty immersive. :D
I haven't played Galciv3, but Galciv 2 did a pretty good job with simply the unique technology descriptions alone, never mind the random events and various other things, even though it didn't simulate those things you listed.
I mean Star Wars is arguably made more immersive with it's sound in space, and dangerous flights through asteroid fields, even though (obviously) there's no sound in space, and flying through an asteroid field is fairly safe, very little chance of being hit.
They don't need this stuff for immersion, but I do hope they prioritize making the game immersive, I always like to roleplay these things.
 
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