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I'm not saying reduce China's province count from EU3, or even that it shouldn't be increased a bit, but it doesn't really need more than it already has. European conquest can be discouraged by upping the tech rate of China/implementing a good logistics and supply system, and perhaps by increasing the already absurdly monstrous rebel stacks that will go along with China's absurdly wealthy and populous provinces.
 
IIRC in OTL the main reason that China was not carved up like Africa was because the European nations had an agreement not to do that. Which is not to say that conquering China would have been a cakewalk for them but it certainly would have been possible.

Really I'd like not such a big difference between European & Chinese tech, given that China was ahead until around 1500. It should be feasible for a Chinese player to remain on par with EU counterparts.
 
IIRC in OTL the main reason that China was not carved up like Africa was because the European nations had an agreement not to do that. Which is not to say that conquering China would have been a cakewalk for them but it certainly would have been possible.

Really I'd like not such a big difference between European & Chinese tech, given that China was ahead until around 1500. It should be feasible for a Chinese player to remain on par with EU counterparts.

I sincerely doubt that Europe could have conquered China during the EU4 time span. They were superior at sea, and this allowed them to force concessions on the Chinese, but physically conquering China would be nigh impossible - think about it, you're trying to conquer a nation that is geographically almost the size of Europe, culturally united, and massively populated. Even if you crushed their armies, the resistance would be so immense that squeezing a profit out of it would be almost impossible - which was the real reason why China was never invaded by the Europeans with conquest in mind.
 
European colonialism in China followed essentially the same pattern as it did at first in India, taking small but commercially-valuable ports. India was crowded with tiny states so Europeans could easily divide and conquer, and win the loyalties of local elites, but no such thing was possible in China.

For an idea of how a European invasion of China would have gone, we can just look at what happened when Japan invaded- the Japanese, a great power with an industrializing economy and one of the world's more efficient armies, against a Chinese state that was arguably in worse shape than it was under the Ming. The end result? A 15-year-long war that cost the Japanese army one million dead and another million wounded, an occupation so brutal that it embittered a whole continent towards Japan for generations afterwards, and no permanent gains for Japan at all.

Consider also that Japan was both way closer to China than any European colonizer, and much more populous than them, and also benefited from a bigger technological gap than EUIV-era Europeans would have. I think, all things considered, Europe was smart not to try this out.
 
Europeans didn't even think about conquering China until after the game's timeframe. And I would posit that Europe didn't surpass China technologically until well past 1500.
 
Europeans didn't even think about conquering China until after the game's timeframe. And I would posit that Europe didn't surpass China technologically until well past 1500.
In 1700 Europe, the Ottomans, India and China were tied, after that the Europeans took the lead and by 1800 the Europeans were clearly in the lead.


Some in the Chinese court wanted to colonise some of the empty lands to the west (modern east African coast)
That was then, this is now and now involves China colonising Africa :laugh:
 
Some in the Chinese court wanted to colonise some of the empty lands to the west (modern east African coast)

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