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I have a very curious question. How did you guys manage to add that multitude of Republics to the character selection screen, in the Republics panel? That secret has eluded me for so long =[...
 
I have a very curious question. How did you guys manage to add that multitude of Republics to the character selection screen, in the Republics panel? That secret has eluded me for so long =[...

Set up a title history for the capital city barony of that republic... for example, this is b_qarthadast:

Code:
1040.1.1 = {
	liege=c_gambia
}
1066.1.1={
	holder=161006
}

And the title should appear in the Republics selection.
 
Set up a title history for the capital city barony of that republic... for example, this is b_qarthadast:

Code:
1040.1.1 = {
	liege=c_gambia
}
1066.1.1={
	holder=161006
}

And the title should appear in the Republics selection.

Works like a charm, thank you!!

Now if you would indulge me one last curiosity.

I have a 2 province count, one has a barony the other a city, and the game starts him with the capital in the city province, thus making him a republic. How can I make the game to pick the Barony as his capital in the character selection screen, so he will be feudal, and not republic?
 
Is the city the first one on that province's history? Like this:
Code:
# Settlements
max_settlements = 4
b_qarthadash = city
b_morfil = castle
#b_kaniaga = castle
#b_banjul = castle

If so, set the castle first instead of the city, I believe that is it. Do the same in landed_titles just in case.
 
No, the city province only has a City as the only holding. While the 2nd province only has a Barony as the only holding. But the game at start always picks the County with the City as the only holding, instead of picking the County with the Barony as the only holding as the capital.
 
No, the city province only has a City as the only holding. While the 2nd province only has a Barony as the only holding. But the game at start always picks the County with the City as the only holding, instead of picking the County with the Barony as the only holding as the capital.

I'd say either setting the castle county to the primary title (have the title history hold the castle county a date before he has the city county) or giving the city county a castle holding ... if the city county is set to the primary title, the game is going to recognize that county as a republic.
 
I'd say either setting the castle county to the primary title (have the title history hold the castle county a date before he has the city county) or giving the city county a castle holding ... if the city county is set to the primary title, the game is going to recognize that county as a republic.

Giving the character the Barony Province first did not fix the problem. I think the game will always pick the city for some reason, either that or I cannot see any other solutions. =/
 
Are both provinces part of the same Duchy, if so maybe try makinng the castle province the duchy capital.
 
Are both provinces part of the same Duchy, if so maybe try makinng the castle province the duchy capital.

Yeah, in theory that should do it, just in case, try to make the castle province the most developed one (maybe one or two extra buildings). Maybe the game is choosing the most developed one as capital, and if "START_ECO_OTHER" is set to something else than higher than "START_MIL_OTHER" at defines then it probably is.
 
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