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Apr 27, 2003
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Will the game handle religions in provinces like EU2 does(the province is either all one religion, or all the other) or like Medieval: TW does(a province is 49% catholic, 20% Muslim, etc)?
 
I think it's said that it'll be handeled like M:TW.:)
 
But I hope not with that micromanagement thing...make bishop, send in one province, get killed, make another one etc.:p
 
Originally posted by Alexandru H.
But I hope not with that micromanagement thing...make bishop, send in one province, get killed, make another one etc.:p

Or build them all at once and flood the provinces. That was fun to do with spies.

Here's hoping that CK will feature a "massacre" button which quickly changes the percentage in your favor--at the cost of BB, income, population, manpower... etc. etc.
 
Yes, I always wanted to purge the provinces of undesirables. Be quite fun. Fix up those wrong-culture provinces mighty quick.

Of course, we all know the best bit about M:TW was executing the prisoners. I hope they find a way to model that into the CK combat engine.