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bobstown

Corporal
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Mar 19, 2011
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EDIT: FIRST PLAYTHROUGH WAS A FAILURE AND I DIEDED.

THE FIRST EPISODE AAR OF THE NEW PLAYTHROUGH CAN BE FOUND
----> RIGHT HERE <---






republic-of-china.jpg


Through the force of might and democratic elections, the RoC will fend off the invading Japanese Imperialists and the influence of the Communist mindset. Heavily taxed bureaucracy for ALL!!

Seriously though... We might not survive... So without further ado, I present the Let's Plays which will be updated regularly with new content as the series progresses.

Comments and feedback always appreciated. :cool: :D ;) o_O






TLDW AAR:

-Initial game setup, you know the drill.
-Constantly distracted by weird polka background music
-Militia/Conscripts everywhere. EVERYWHERE!
-Officers? We don't need no stinkin' officers!


 
Last edited:

TLDW AAR:
-I guess officers are important...
-Milita/conscripts are bad and can't attack worth beans.
-Upgrading units, fill out units.
-Fred the German speaks to us about his new painting... ?
 


TLDW AAR:
-Still upgrading units. Building a few bolstered divisions in prep for the upcoming Japanese invasion.
-Secure ports with units, upgrade said units to garrisons.
-No more background music cause supposedly circa 1945 German polka is copyrighted?
-I keep thinking I'm going to get overrun by Japan...
 

TLDW AAR:
-No real battles with PRoC, even though at war.
-Still upgrading. Still...
-Building stuffs, like new units and pillboxes.
-Combined arms bonuses are a go.
-Guangxi Cliche lands get ceded to me, cool stuffs!
 

TLDW AAR:
-Building Fortresses and AA in Beiping and Tianjin
-Marco Polo Bridge Incident, the Japanese ATTACK!!
-The lines hold against the waves of attackers.
 

TLDW AAR:
-Heavy Counterattacks by the Japanese
-Move troops over from PRoC border to bolster defenses.
-Border might crack as all defensive structures are damaged.
 

TLDW AAR:
-Moved troops from PRoC front to support northern border with Japan
-PRoC smashed through border in response.
-Japan launches amphibious assault in the south.
 


TLDW AAR:
-Japan crashes through garrison divisions in south.
-Nothing left to hold their advance back.
-Finished playthrough, hopeless situation and will restart the playthrough again with same parameters but new lessons learned.
 
Series AAR:

Alright. So this playthrough was very challenging, and ultimately I cracked hard. I learned a few things about playing RoC that I will bring to next playthrough.
-Militia upgrade to garrisons very quickly and cheaply.
-Conscripts are complete garbage and should be upgraded asap.
-Do not give PRoC a foothold to move forward as they will take it and run.
-Properly defend ports to prevent amphibious invasions.

Will be starting a new playthrough soon, enjoyed this one a good deal and it was challenging as all hell. Thanks for watching/reading.
 

TLDW AAR:
-Every setting the same as before, still GROFAZ difficulty, however did set up leader traits which I didn't do before.
-Made sure focus is on full divisions with high CA bonuses, upgrade existing units.
-Other basic setup stuff.
 

TLDW AAR:
-Again, upgrading units and preparation for war against the Japanese.
-Reorganising units, moving some about, upgrading militia/conscripts into brigades that aren't so shit.