• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Ultimate_Waffle

Corporal
22 Badges
Feb 27, 2010
36
12
  • Crusader Kings II
  • Stellaris: Federations
  • Cities in Motion 2
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris Sign-up
  • Stellaris
  • Cities: Skylines
  • 500k Club
  • Supreme Ruler 2020
  • Sword of the Stars II
Hello, I was wondering what significance your reputation has in the "world" and what affects it. Also, I noticed there are two different values for your demesne. Currently, it tells me that I can control 4 provinces directly; but it also states I can control 9 provinces. Why does it give me these two values, and what do they actually mean? Also, what does it mean when it's telling me "2.0x kingdom"? Thanks for your help.
 
Hello, I was wondering what significance your reputation has in the "world" and what affects it. Also, I noticed there are two different values for your demesne. Currently, it tells me that I can control 4 provinces directly; but it also states I can control 9 provinces. Why does it give me these two values, and what do they actually mean? Also, what does it mean when it's telling me "2.0x kingdom"? Thanks for your help.

For reputation see the FAQ-section

BadBoy: What gives it and what takes it


The number of provinces you can rule directly without a penalty depends on your rulers intrigue and the level of his title.

Your rulers intrigue allows you to control 4 provinces without a penalty, but since you are king this value is doubled (2.0x kingdom).

In game you only see exact-numbers, but in your case it could be like this

Intrigue = 8.6 (in game it will show as 9)
Demesne = Intrigue/2 = 8.6/2 = 4.3 (in game will show as 4)
You are a king = Demesne*2 = 4.3*2 = 8.6 (in game will show as 9)
 
Does BB affect the decision-making of the AI in whether to attack you? My current game as Alania -> Georgia seems like that. To my south were the Seljuks. In what looked to me like a moment of weakness for them, I made an all-out invasion, sweeping aside what little resistance was in my way until I had captured most of Armenia. I had BB at that point giving me something like a -8% vassal monthly loyalty modifier, thinking that I'd take care of that by vassalizing the lands once the war was over.

And suddenly I got smacked with the most epic jihad since Caliph Omar. Every Islamic realm which I bordered in the south (and there were quite a few after my conquests) declared war on me, and so did Egypt, while the Seljuks did a Stalinistic comeback and swept the wannabe crusaders before them in a vengeful tide. A few years later when I finally got peace, I was down at even less land than I had at the start of the campaign. Now, the child-king who rules the Seljuks during the war has grown up, and he has ludicrously high stats (20 martial, around 15 everything else). I dread him. srsly.
 
No, idea if BB has an effect on the AI-decision making, but having a bunch of vassals with low loyalty usually leads to a war with a foreign nation (unless your nation is very strong already).
 
I think BB is supposed to mean something, like the BB wars of EU2 & 3 ... but whether it actually works like that I am not sure.

What I do know, is that the AI WILL go after you if they perceive that you are weak or otherwise engaged, and that they can profit from it.

It happened alot in my Barcelona game ... I would go to war, and neighbours would suddenly declare war out of the blue, because I had all my armies elsewhere.
 
I see, thanks for your help. I have another question for the 1066 Hastings scenario in 1.05. I chose to play as the Duke of Apulia and I ascended to the King of Naples. I've taken all I can from the the Italian Peninsula and I've taken Sicily. Germany is currently blocking my expansion, but they're too strong to take on. Will Germany implode eventually?
 
They might, but there's no guarantee. Is Heinrich still King, and is he excommunicated/under realm duress. If the answer to either or both of the latter is yes, then you should see breakaways and rebel lords against him quite frequently.

The easiest way for you to expand is probably into North Africa. Just don't piss off Egypt and/or the Seljuk Turks before you feel confident about taking them on. Iberia is also a good option, and much richer than North Africa actually. Most, if not all, Muslim realms west of Egypt should definitely be manageable for you. When the time comes, Alexandria is one of the top-5 richest provinces in the game (Cordoba in Spain is in the top 10 too).

On the other hand, I recommend you try playing the dynasty game some too. When I recently came back to CK after a long absence and started with the Duchy of Aquitaine. After learning a few tricks (such as burning BB faster than in any other Paradox game by force-vassalising and recognising the claims of rebels, and gaining tens and hundreds of thousands of prestige when said rebels were claimants to conquered thrones), I achieved a WC after less than 200 years (=less than half of the games time span). The micromanagement after 5-10 kingdoms gets mind-blowingly tedious. I've now got an exceedingly strange new 'starting scenario': Europe is splintered, a true patchwork of tiny statelets, with the holders of some king-titles holding court far from the lands of their vassals, and the Mongols have just appeared in the east (hardly any heathen rulers left, though).

P.S. You mean Sicily. Naples is in EU I think? And in Vicky it's Two Sicilies. Confusing, eh?
 
They might, but there's no guarantee. Is Heinrich still King, and is he excommunicated/under realm duress. If the answer to either or both of the latter is yes, then you should see breakaways and rebel lords against him quite frequently.

The easiest way for you to expand is probably into North Africa. Just don't piss off Egypt and/or the Seljuk Turks before you feel confident about taking them on. Iberia is also a good option, and much richer than North Africa actually. Most, if not all, Muslim realms west of Egypt should definitely be manageable for you. When the time comes, Alexandria is one of the top-5 richest provinces in the game (Cordoba in Spain is in the top 10 too).

On the other hand, I recommend you try playing the dynasty game some too. When I recently came back to CK after a long absence and started with the Duchy of Aquitaine. After learning a few tricks (such as burning BB faster than in any other Paradox game by force-vassalising and recognising the claims of rebels, and gaining tens and hundreds of thousands of prestige when said rebels were claimants to conquered thrones), I achieved a WC after less than 200 years (=less than half of the games time span). The micromanagement after 5-10 kingdoms gets mind-blowingly tedious. I've now got an exceedingly strange new 'starting scenario': Europe is splintered, a true patchwork of tiny statelets, with the holders of some king-titles holding court far from the lands of their vassals, and the Mongols have just appeared in the east (hardly any heathen rulers left, though).

P.S. You mean Sicily. Naples is in EU I think? And in Vicky it's Two Sicilies. Confusing, eh?

Is EU a game itself? I'm playing the Vanilla version of Crusader Kings with the 1.05 patch. There's Sicily as an island to the west of the Italian Peninsula. The bottom portion of the Italian Peninsula in my game is known as Naples, and the top portion (what Germany controls) is known as Italy.
 
Yea EU is another game series. Sorry, it's been ages since I've played vanilla CK (without DV), it seems the Kingdom is called Kindom of Naples in that and Kingdom of Sicily in DV.

You can ignore the P.S. part of my previous post, except for the remark about it being confusing :p
 
Is EU a game itself? I'm playing the Vanilla version of Crusader Kings with the 1.05 patch. There's Sicily as an island to the west of the Italian Peninsula. The bottom portion of the Italian Peninsula in my game is known as Naples, and the top portion (what Germany controls) is known as Italy.

EU = Europa Universalis ... and yes that is a game. Paradox has made several games that end up covering the age from 1066-1950-something. EU is the game in the timeline that lies after CK. 1399-1821 (if I recall correctly).

Then comes Victoria, which covers 1830-1920 (i don't have the exact dates). And lastly Hearts of Iron, which covers 1936-1950+.

They also made EU:Rome which was sort of a mix between CK and EU, and covers the era of Rome, I think the first Republic witht he wars against Carthage.

CK is the only game with a heavy dynasty focus. The others are more country based. But they are all good, in my opinion, and you might eventually want to check them out.

There are even people who have continued their game through all the series, as it is possible to convert games from CK -> EU -> Vicky -> HOI.
 
EU = Europa Universalis ... and yes that is a game. Paradox has made several games that end up covering the age from 1066-1950-something. EU is the game in the timeline that lies after CK. 1399-1821 (if I recall correctly).

Then comes Victoria, which covers 1830-1920 (i don't have the exact dates). And lastly Hearts of Iron, which covers 1936-1950+.

They also made EU:Rome which was sort of a mix between CK and EU, and covers the era of Rome, I think the first Republic witht he wars against Carthage.

CK is the only game with a heavy dynasty focus. The others are more country based. But they are all good, in my opinion, and you might eventually want to check them out.

There are even people who have continued their game through all the series, as it is possible to convert games from CK -> EU -> Vicky -> HOI.

That is quite impressive sounding. I may have to take a look at it some time. What is your goal in EU? Simply more conquering?
 
That is quite impressive sounding. I may have to take a look at it some time. What is your goal in EU? Simply more conquering?

It is a bit like CK (and most PI games), you make your own goals. You can try to do a World Conquest as Mainz, or colonize all of South America as the Livionian Order ... or just try to stay alive as Knights of Rhodes ... or reconquer Turkey as the Byzantium Empire ... or try to unite Japan and then westernize and take on Ming China ... or just become a filthy rich trader nation, with the most advanced tech, as Genoa.

It is basically steer your country through history as you see fit.

The same goes for Victoria, though that is more of a social and political simulation, that can be quite hard to learn (might want to wait until Victoria 2 is released later this year).

HOI is more of a war game with specific focus on WW2.

Edit: In case you want to check them out, there are playable demos available for HOI3, EU3: Heir to the Throne (3rd. expansion) and EU:Rome.
 
Last edited:
I found Victoria in a discount bin at Big Lots for $4.99. Got more entertainment time out of that five bucks than probably anything else I've every played. Of course, you find yourself muttering in public, "Machine parts...I need more machine parts." :rofl:
 
Most games, no matter how popular, ends up on sale after a while, to get the last copies out the door.

But there is nothing better than going through a bargain bin somewhere and take home some "crappy" game for 5 bucks, and then find it to be awesome :)

Feels like striking gold :D