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DoNToUchThEChIlD

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Apr 5, 2025
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Linux (Bazzite) user here.

Mainly two issues I'm requesting help with.

One is figuring out how Linux-based systems calculate the checksum when it comes to mods, as it is causing issues with me and my other friends who are on Windows as the checksums get calculated differently, thus not enabling us to play together. If this is just a side effect of how the Linux native version is, then whatever but I would like assistance if possible.

In the event that it's not something I can fix on my end but has to be patched on the Linux version of Stellaris, I have tried and tested playing via Proton, which does produce the same checksums as my Window's friends. However, the performance hit is absolutely abysmal, in which it feels like 60-70% of my performance just deletes itself, causing an overall miserable playing environment as my pc suddenly now causes everything to slow down.

The second issue I would request help with, is how to stop the utterly horrid performance hit when I load the game via Proton. Any and all suggestions I would appreciate.
 
For the checksum, my understanding is that Linux and Windows differ in case-sensitivity. This matters for mods that use file or folder names which match the game except in capitalization.