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Patrician
Jan 1, 2002
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I'm slowly working out a scheme for changing the advances in my mod to make them more historically accurate and tie them in more with events. However, my knowledge of the Middle Ages is restricted mostly to England and Northern France, so things that I think are true generally about the Middle Ages often turn out not to be when I hear of history from other regions. For that reason, I'm looking for feedback/suggestions on revising the CK advance system. I'm going to start with 'Noble Customs.' Here's my take on the advance category--tell me if you think any of my information is wrong or feel free to give me any suggestions you think might be helpful. Also, it's important to me that my mod be historically defensible, so it would be great if you could provide scholarly sources (i.e. not Wikipedia, etc.) for any info you have, though if you don't know any sources, I appreciate the info anyway.

Cheers,

loseth

NOBLE CUSTOMS

1 – Divine Rights
'Members of the nobility enjoyed special legal status and had immunity from almost all outside authorities. They were also the protectors and arbiter of those who worked.'


My problem with this advance is that nobles having special status predates and postdates the CK period. It's not something that developed during the CK period. Also, the connection of divinity with noble rights is present long before CK begins and develops most strongly quite a while after CK ends (Bragg 2007), so again, it just doesn't seem like an 'advance' for the CK period. What can be said about noble rights in the CK period is that they were extended to a much broader class of people as the period went on, particularly to knights. Knights were generally non-noble and had few noble rights at the start of the high middle ages (Daileader 2001), but were firmly entrenched in the nobility in most places in Europe by the end of the high middle ages. Also, the status of knights as exemplars of nobility underwent a massive change during the period (Daileader 2001, Tuchman 1978). So, I'd replace 'Divine Rights' with 'Development of Knightly Nobility.'

EVENTS: ?

2 – Chronicle Writing
'This was often official history writing, but to call it history in a modern sense would be quite wrong, as there was no, or very little, critique of sources. Most often this was the ideological propaganda of the medieval era.'


My first objection is that chronicle writing is something that pre-dates the beginning of CK by a very long time (and so isn't discovered or developed in the CK period), though in all fairness it certainly developed greatly during the CK period.

My second objection is that this advance is in the wrong place. Chronicle writing was something largely done by monks and later secular priests, not nobles (Given-Wilsen 2004). Furthermore, the writing of history was done for a variety of reasons which might or might not coincide with (and indeed, might clash with) the propaganda needs of secular rulers. In fact, chronicles were in general written for a small, pivate and usually clerical audience (Given-Wilsen 2004), and would thus not have the kind of broad impact that is relfected in CK game mechanics.

Another sense in which this advance is in the wrong place is its spot in the sequence of advances: the flowering of historical writing took placer later, not earlier in the middle ages.

I think this advance should be scrapped and replaced with something else, maybe 'Courtly Love,' which could follow 'Romantic Poetry.' Another good replacement might be 'The Peace and Truce of God.'

3 – Romantic Poetry
'Romantic poetry had its origin in the tough consequences of formal marriages. Thus this form of poetry became an acceptable outlet of emotional and sometimes erotic pressure. '


I think the origin of romantic poetry suggested here is dubious, but otherwise I have no problem with this advance.

EVENTS: This could easily be tied in with sex/romance/love events using the friend/rival system.

4 – Heraldry
'Heraldry was a feudal institution developed by noblemen using personal insignia on seals and shields that came to be transmitted to their families.'


I have no problem with this one.

EVENTS: ?

5 – Oblige Noblesse
'The basic ideology of the noble class, which meant that certain rules of hospitality, honor, and compassion, must be implied to be a good knight.'


This one seems a little odd. The other advances in the 'Noble Customs' category are quite specific, while this one seems like a catch-all for 'everything else about being a noble that we didn't mention in another advance.' The text of the advance seems mainly to refer to chivalry, so I'd just replace 'Oblige Noblesse' with 'Chivalry.'

EVENTS: Once you have the chivalry advance, you might get events firing that give you a prestige boost or hit depending on whether you have knightly (e.g. valorous) or un-knightly qualities (e.g. deceitful). It should also make tournament events less dangerous to the participants, as this was an important effect of chivalry IRL (Daileader 2001).

Sources

Given-Wilsen, C. 2004. Chronicles: the writing of history in the middle ages.
Daileader, P. 2001. The High Middle Ages.
Bragg, M. 2007. The Divine Right of Kings.
Tuchman, B. 1978. A Distant Mirror.
 
I love the idea of tieing more events to advances. A few thoughts:

1- You're right these ideas did exist pre 1066 in a lot of Europe and spread to apply to more of the nobility during this period (or in some parts of Europe even before 1066). Maybe "spread of divine rights" could work well? Maybe have it fire an couple of events that boost the loyalty/power of the nobility while lowering that of the peasants or burghers? "Increasing rights of nobles causes unrest amongst the peasants/burghers"? Could give a small chance for immediate outright revolt as well.

2-Chronicles did exist pre-CK and were generally written by the clergy. However, during the period of the game they were written increasingly at the behest of the king or other secular figure so I think this is fine in this catergory of advances. "Courtly love" could be a viable alternative, but my understanding of this concept is a little limited. I'd put 'The Peace and Truce of God' as a more religious advance as although it affected the nobility, it was instigated by the church. Maybe have an event that gives the option to commision a chronicle? Have it cost gold scaling with your title (more for kings, less for counts) and give presteige. Maybe give your decision a chance to give your king a characteristic- ie some form of humility (I forget the term) if you refuse. You could even give several options for how the chronicle could be writen with different consequences- you could express your piety, valour (boost prestiege) or justness (reduce badboy).

3&4- fine

For 4 maybe an event to comission your hereldry? Or an event if you lose a battle that you're commanding where there's a chance your hereldry is captured: major prestiege loss!

5- Again, not too sure about the details on this one. I do know that defining "Chivalry" is a bit of a nightmare.

I think one of the main problems is that this system has to work for the whole of Europe. Some parts developed in drastically different ways to others so the terms used to describe advances have to be fairly generic. Doesn't mean that better terms couldn't be found though.

One last thing: it's Given-Wilson, not Given-Wilsen.
 
@wobbit

Thanks for the feedback--some very good points! :)

Maybe "spread of divine rights" could work well?

I'm still not too keen on the 'divine' part of the name. Rights stemming from God or gods were mainly associated with kings rather than the nobility in general, and even with kings the doctrine of divine right becomes much more developed after CK than it ever does during. Also, thinking about the kinds of rights that spread to a lower order of nobility--like the right to be beheaded, the right to bear a coat of arms, the right to appear at parliament or an estates general, etc.--these things tend to be secular rights without divine justification.


However, during the period of the game [chronicles] were written increasingly at the behest of the king or other secular figure so I think this is fine in this catergory of advances.
...
Maybe have an event that gives the option to commision a chronicle? Have it cost gold scaling with your title (more for kings, less for counts) and give presteige. Maybe give your decision a chance to give your king a characteristic- ie some form of humility (I forget the term) if you refuse. You could even give several options for how the chronicle could be writen with different consequences- you could express your piety, valour (boost prestiege) or justness (reduce badboy).

I really like the event, but do you think rulers commissioning chronicles was widespread enough to count as an advance (i.e. something that spreads from province to province and has a measurable effect on loyalty/province income/etc.)? Maybe just replace the advance with the event you suggested? Perhaps tied to some 'wider literacy' advance (which could also be useful for increasing the frequency of heresy events)?

I'd put 'The Peace and Truce of God' as a more religious advance as although it affected the nobility, it was instigated by the church.

Good point. I'd thought of it as a noble advance because it would primarily affect nobles, but you're right: it makes more sense as a clerical advance that affects the nobility.

Or an event if you lose a battle that you're commanding where there's a chance your hereldry is captured: major prestiege loss!

Great idea!

I think one of the main problems is that this system has to work for the whole of Europe. Some parts developed in drastically different ways to others so the terms used to describe advances have to be fairly generic. Doesn't mean that better terms couldn't be found though.

Yeah, you're definitely right, but I've got a crazy idea here: my intent is to tweak many of the advance categories for Western Europe (which they seem to be heavily biased toward anyway), then clean out a few categories that I don't think add much to the game (like the chickens/cows/sheep one) and use the emptied slots to develop a separate Orthodox 'advance tree,' and finally keep a few categories (mainly agricultural, technological and military) general enough to apply to Europe, North Africa and the Middle East in general.


One last thing: it's Given-Wilson, not Given-Wilsen.

Doh!:eek:o
 
Wow, sounds like quite a project! i'd be interested to see the result. Sorry not to reply sooner and to be so brief now (I'm moving house and have limited web access):

You're right, "divine right" probably isn't quite the term to use here. Maybe something along the lines of "the three estates" i.e. those who fight (the nobles), those who pray (the clergy) and those who work (the peasants). This represents the idea that the knights were distinct from (and better than) the peasants.

Maybe replace the chronicle advance with "written vernacular". A lot of the chronicles in Western Europe from c. 1200 on were written in the local langauge rather than Latin. This made them more accessible to the local population- especially the nobility- than the earlier Latin chronicles. It also took chronicle writing away from being a predominantly clerical endeavour. This would cover the same kind of events and could be broad enough to be the advance name. This would tie in well, as you suggest, with an increase in heresy events- as religious texts become more accessible to the non-Latin speakers (i.e. most folk who weren't in the church and a surprising number who were) different interpretations of doctrine would become more likely. You could perhaps add an event "translate the bible to the vernacular", where is you did you'd gain prestiege but have a risk of losing piety and maybe gaining some traits that make you lose piety or more likely to become a heretic in the future.

I'm not sure if such a thing exists, but it could be worthwhile checking if someone has already made a mod that adjusts events and advances in the manner you're planning. You could maybe get some advice from them or use their work as a base rather than re-inventing the wheel as it were.