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Wyvern

In the lands of Calradia
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Apr 19, 2002
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Rise of the clans

Is world conquest possible with Crusader Kings on Very Hard difficulty under patch 1.02? Was it possible under patch 1.01? – Well that one we’ll probably never know, but these are questions that have been asked yet so far I haven’t seen accomplished. So what factors are going to limit world conquest and perhaps prevent it? There are four main areas in my opinion:

1. Prestige – On very hard difficulty it can cost anywhere from 600 to 1700 or more prestige to claim a single Christian province depending on how rich the province is. Considering how many provinces are Christian that’s a LOT of prestige that needs to be generated during the near 400 year campaign.

2. BadBoy reputation – Conquering Christians, assassinations, declaring war when your troops are in enemy provinces, generating claims - all these generate badboy points. Gain too much BB and the loyalty of our vassals will start to drop followed by inevitable revolt unless drastic actions are taken. A serious problem under patch 1.01, but less so I think with 1.02 when we can lose BB simply by granting titles.

3. Piety – Pieties main function is to reduce badboy. You need it under patch 1.01, but I wonder if it’s going to be strictly necessary under patch 1.02? We will shortly find out!:)

4. Succession – Well the game is lost if we don’t have an heir, so a good breeding scheme is going to be necessary so we never reach such dire straights.


As you’ll have gathered my own feeling is that world conquest should definitely be much easier under 1.02 due to a couple of changes. The first is the BB reduction for granting titles, which should eliminate any badboy problems via a judicious granting of titles. The main benefit however to running with 1.02 is that the Mongol Horde can now potentially conquer half of Europe for us removing the need to generate prestige to claim it, though it may still be tight claiming the rest. Of course the big risk to letting the Horde conquer much of Europe is that we’ve then got to defeat them afterwards, but lets take one thing at a time.

Now I'll always be playing with the latest patch so it’s possible that some of the assumptions I’ve made so far will change over time as exploits are closed and balance decisions made. This is a risk I’ll have to live with. It is also possible that a new patch will render my old save games unplayable. If such becomes the case I will sadly have to abandon this attempt, or possibly start again if I’ve got the energy.

So, the setting:

I’ll be playing Scotland in the 1066 scenario.
Difficulty is Very Hard.
AI aggression is Furious.

scot_start.jpg


Scotland starts with mappower of about 2700, not a great deal, but enough I think for our purposes. To begin with all of our conquests are going to be against muslims and pagans. Getting even 600 prestige at this point is not an easy short term project, though as the Scotish king I can claim 5 initial duchies which we’ll do as soon as basic infrastructure has been built in our starting provinces.

So, Muslims and Pagans it is. We have a couple of routes we can take, either down into Spain and then North Africa, or east into the Pagan Baltic.

A couple of things are going to influence my direction. Firstly the Iberian muslims generally take out Christian Spain after a few decades so I’ll be cheering them on wholeheartedly and don’t particularly want to damage them before they’ve done this. However Iberia is also highly developed and rich – much richer than the pagan lands so I still want to conquer Spain long before the Golden Horde arrive. Now the Golden Horde are going to hit Russia and drive on west into Poland and the Baltic states which is where all the Pagans are. However I need to conquer to Pagans because Scotland is too weak to take out Spain without the added strength they’ll give me. They’ll also generate a lot of prestige in the mean time from all the Duke titles in the region so to begin with we’ll be heading east!

The first step on our road to world domination is to take out Mechlenburg and so expand our realm by 4 provinces. We can each field about the same number of men, but our superior consentration of forces soon defeats the pagan armies though losses are still heavy, and the enemy provinces are sieged, if somewhat slowly, one by one. I really must improve my siege tech, but then every tech field for Scotland seems to be at zero :(! Perhaps this would have been easier with a more eastern-based power. Anyhow at the end of the war as seem in the picture below the kingdom has a recruitable army of barely 1600 men left due to losses so it’s time to let that recover a bit and rake in some money to develop our four new provinces!

Meck1.1.jpg
Meck1.jpg
 
Wyvern said:
1. Prestige – On very hard difficulty it can cost anywhere from 600 to 1700 or more prestige to claim a single Christian province depending on how rich the province is. Considering how many provinces are Christian that’s a LOT of prestige that needs to be generated during the near 400 year campaign.[/IMG]
It is almost certainly part of your plan already, but if not...
  1. As soon as you have half a dozen king titles and a few dozen duchies as vassals, your prestige income/year is going to be substantial - and it will only grow... Get the middle east and Africa conquered ASAP - lots, and lots of duchies to create.
  2. You do not need to to conquer all Christian provinces. It is enough to conquer enough to usurp all the duchies (and/or kingdoms)
  3. Shortly before you expect to die :)D) (depending on succession laws), make sure your successor owns as much land as his Stewardship allows (any more he will pawn out to counts), when that land is absorbed as part of the rulers holdings upon taking over, it can be given away again, lowering BB. It is good there isn't an option to "assassinate self" or that would be majorly abusive :rofl:

It is not a question of whether you can do it, but a question of whether you have the patience and get it over with before Johan closes a few of the loop-holes... Go for it. :)

Using the BB pump of Creating 1-province counties [probably bishoprics] next to the Seljuk Turks in order that they will be annexed by the Muslims so you can retake the provinces and create new counties will count as being too low for comment :D
 
I think the following update will answer some of your questions, though not all Peter ;).

I concur though that it'll be Johan as likely as anything that puts a stop to this world conquest attempt :D, though the Pope came close to ruining it, but that's a couple of updates ahead :).
 
Let’s look at our kingdom administration now. On the general admin front, scrutage I set at zero so my vassal forces will be a little larger. Scotland has an inheritance law of Oldest Son first which is a pain in the butt – I much prefer Strongest Son first so I can maneuver my best offspring into the inheritance, but I start with just too many vassals for it to be worth trying to change now. Church law and noble law we leave as they are for the moment. At some point in the (probably not so distant) future I’ll switch to feudal law, but for now I want the extra income. Switching will cause a loyalty drop which effects income as well as changing our tax sliders to not be quite so financially lucrative. We will get better soldiers though under feudal. Church law I’ll leave at Ecclesiastical balance for now as there’s no pressing need to change it and until the crusades start I’ve no wish to give more money than is necessary to the church. Once the crusades start or my badboy rises I’ll switch to Church Supremacry to get the extra piety boosting events.

Heirs to the kingdom are very important. Our heir is Duncan:
duncan1.jpg

He also has two brothers with good stats. As each comes of age I scout our a good bride from the courts of europe. This is rather long winded but a necessary chore to secure the kingdom’s future. The two brothers will head up the royal breeding program and hopefully have a good mix of male and female offspring. I can then interbreed them without having to search all over europe for partners and so provide ample backup heirs as well as good courtiers. Brothers and sisters obviously can’t mate, but there’s no such restriction for cousins….:D When looking for a mate I’m looking for someone with stats of 8 or above ideally and good across the board. A low steward, diplomacy or military rating will invalidate an otherwise good character from the running. The only stat I don’t worry too much about is the Intrigue stat which has limited use, but even that I’d balk at a 2 or 3 stat intrigue.

Over the next couple of decades I push east taking out one pagan kingdom after another. Every province I take I make sure it is taken by the King’s own army so I gain control of it. This is necessary for a couple of reasons. Firstly the current ai doesn’t seem to build Courts of Law nor Training grounds. If a province has a thieves guild and smugglers it can mean even a rich province doesn’t get enough income to field a decent army, so I’ll generally build a court of law in new provinces taken, and will always! build a training ground before granting the province to a vassal. The second reason for wanting to gain the province myself is that if I grant the province to a vassal I’ll be reducing my badboy rating a little bit. At the moment though I’m still on zero badboy so that’s not an issue yet. One day it will be….


The year is 1097. Conquests are slowly progressing up the Baltic coast, my heir is married off and has an heir of his own. Time to grant him his own Duchy. In fact now my income problems are sorted and I’ve money to spare I’ve been able to claim all the free Scottish Duchies.

For a Kingdom, it is Duchy and Kingdom titles that give you your monthly prestige gain. The thing is though you gain the monthly rise based on the number of your vassals that have a Dukedom so in the long run it’s best to spread them around and give them to separate vassals. Granting a dukedom to a character gives that character around 150 prestige per title, so if you’re coming towards the end of your kings reign it’s better to grant all the titles to your heir, after all when he inherits you’ll get them all back again and can then share them out, something that is a bit of an exploit with regards to badboy as at the time of inheritance you can effectively grant each title out twice getting twice the badboy reduction for your buck! A good argument can be made to say that it’s always best to do this for Dukedom titles and that you should never give them out to anyone but your heir, this feels just a bit too much of an exploit for me so I’ll be spreading them around after Duncan inherits. For now though he gets 7 dukedoms which give a very nice boost to his prestige, taking it to a whopping 1435!
duncan2.jpg
 
Peter Ebbesen said:
Shortly before you expect to die :)D) (depending on succession laws), make sure your successor owns as much land as his Stewardship allows (any more he will pawn out to counts), when that land is absorbed as part of the rulers holdings upon taking over, it can be given away again, lowering BB. It is good there isn't an option to "assassinate self" or that would be majorly abusive :rofl:

But imagine the prestige loss that would issue from a failed attempt at such a maneuver...
 
Pablo Sanchez said:
But imagine the prestige loss that would issue from a failed attempt at such a maneuver...
Who cares? On a succesful attempt to assassinate yourself, all your presige and piety would be wiped out anyhow, as you would play your successor with his prestige and piety, so you could just continue until you died. :)
 
1104 comes around and our old King Malcolm – same name as my dad – sadly dies:

malcolm_dies.jpg


…but everyone please rejoice for Duncan is now king and his son and heir Iain is already the proud ruler of the county of Werle. Damn. It’s far safer to arrange your own son’s marriage. I could just revoke the title, but as he is now married, and not to a total disaster of a wife either I’ll leave him be and give him the title Duke of Mecklenburg along with the surrounding provinces as his position deserves. Iain himself is no stellar character but not a dead loss either with stats of 8/5/6/7 compared to Duncans 8/9/6/6. We aren’t exactly improving the gene pool here though :(.

Well we can’t sit on our backsides for a new king so time to resume the conquests – oh and also expand the treasury:

peace_money_exploit.jpg


No harm in re-declaring war again afterwards once our army has safely retreated from the pagan lands to avoid the badboy hit – yes ok I feel sullied :D.

By 1109 the Baltic coast is all ours (and our treasury isn't bad either) and we’ve even managed to diplo-vassalise the Prince of Polotsk and the Grand Master of the Teutonic order!

baltics_vassalised.jpg


Then opportunity and disaster struck all in one bundle – I forgot that Duncan had the Fanatical Priest trait and in 1110 he became the Papal Controller with the ability to excommunicate people! You may wonder why I allude to disaster. Well the thing with being the Papal Controller at the moment is that whenever a bishop dies, the replacement comes from out of your court. And I can testify that bishops die left right and center at a most alarming rate. Over the next 5 years I kissed goodbye to virtually my entire male courtier population and hence to my courtier breeding schemes as one after another these stirling stewards, military men and diplomats all left to become bishops of distant lands...:(. I was litterally down on my knees giving thanks when Duncan finally snuffed it in 1115. Thank god he wasn’t a long lived king otherwise this world conquest attempt would have ended here and now!

In the mean time though I made ample use of the privilege – excommunicating the king of England and the King of Leon amongst a couple of other minor lords. To excommunicate someone you use Papal prestige, so you can’t just excommunicate anyone. Also the more pious a person is the more papal prestige it takes to excommunicate them. Well the King of England as I’m sure you’re aware controls many counties himself (as did the King of Leon by the by). The Pope began with 17 prestige. To excommunicate the King of England it cost around 200. Where to come by so much prestige for a character I don’t control and can’t grant titles to? Well the other area where you generate prestige from is through marriages, so every unmarried female courtier, (and my court was pretty soon becoming entirely female ;)) were married to someone (anyone) in the Pope’s court. Before long he had over 300 prestige and the excommunications could begin :D.

excommunicate_england.jpg

When someone is excommunicated it is dirt cheap to claim their holdings, and so it was that pretty soon we had a claim over much of southern England … and it was at this point that our badbay finally became an issue.
our_claims_build_up.jpg
 
VPeric said:
Bah, did you have to stop at the exciting moment. ;) :p

Could we get a giant screenie showing the 'ralations' later? To be able to see your entire realm, but also the vassalage structure. ;)
We shall see what we can do - the years have progressed quite a bit though....
 
"Well the other area where you generate prestige from is through marriages, so every unmarried female courtier, (and my court was pretty soon becoming entirely female ) were married to someone (anyone) in the Pope’s court. Before long he had over 300 prestige and the excommunications could begin ."


Good play!
 
Mm, WC with Scotland. Sounds like something almost from Ebbesen's book! Good luck and good show. :)
 
Good work so far only all of North Africa and most of Europe left.
To bad your little breeding scheme for the master race of Crusaders failed because of the Pope of all people.
 
I've sadly hit a CTD whenever I take a certain action that I *really* want to take. Hoping Johan will fix it soon, until then we are in suspended mode :(, though an update on how we conquered Spain is perhaps warranted :D.
 
Wyvern said:
I've sadly hit a CTD whenever I take a certain action that I *really* want to take. Hoping Johan will fix it soon, until then we are in suspended mode :(, though an update on how we conquered Spain is perhaps warranted :D.
Without knowing what the action is, I'll suggest

1) Choose some alternative action to avoid the CtD
2) Edit the save file to effect the effect of your desired choice.
 
Being a badboy is, well bad. Being one when your king has just died and most of your vassals have dropped to 50% loyalty is even worse. And being one when your best courtiers have been descimated through being the papal controller so that you now struggle to field a chancellor with better than 5 or 6 in diplomacy is a near killer.

The first and immediate step I take is to grant all the Duchy titles I’ve accumulated out which knocks the loyalty loss from reputation down to around 3%. Next I go out looking for husbands for the remaining females in my court in a forlorn hope that I’ll be able to resurect the court breeding scheme. A top-level diplomat is obviously high on the agenda and one is found just in time to stop a couple of particularly pernicious Scotish lords from dropping to truly dangerous loyalty levels. Even with these actions though loyalty is touch and go due to a king who sucks majorly at diplomacy. I clearly need to conquer more territory so I could give it out and reduce my BB level still further and I had actually begun such an expedition to Spain just prior to the Kings death. With the territory of the Baltics behind me and all the provinces developed to current technology levels I felt confident that Spain was ripe for the picking, even if the Moors had been rather lackluster in driving the Catholic kingdoms out of Spain. Aragon had been overrun by the Emirate of Zaragosa and a couple of provinces from the Kingdom of Galicia had been taken, but that was about it. Leon had managed to inherit an intact Castile and was looking very healthy which had prompted my last act as papal controller to claim all of the king's personal demense following his excommunication! :D

For my first step I decided to target the Emirate of Badajoz and gathered an army of 9000 men together for the task, taken from both Scotland and the Baltics. Badajoz was able to field a similar number of men but the ai failed to gather his vassal forces together quickly enough and so his armies were defeated in detail one at a time and his country fairly easily overrun. Not content with just Badajoz we immediately went on to destroy the shell of Valencia at their stronghold of Toledo:

spanish_enclave_expands.jpg


before settling back and granting out a bunch of titles again.

You’ll probably have noticed from some of the screen shots that the Capital now resides in Badajoz. Before that it was resident at Aukshayts in the Baltics and not in Scotland as you might have thought. Quite simply I always want my court to be near where I’m fighting so the King doesn’t have to sail long distances to get involved in the action. As I’ve mentioned before I want the king to be the one who captures the vast majority of new territories. So I simply gave all the King’s former Scotish territory to vassals which transferred the court to the richest area outside Scotland which became Badajoz as soon as that province fell. To continue to reduce BB though, as soon as Badajoz was defeated I gave away all of the Baltic states to vassals and made a few new claims with the prestige gained in Spain from conquests and new titles.

Iain Dunkeld became our King in 1115 when King Duncan, the dreaded Papal Controller died. Throughout his reign which lasted until 1128 vassal loyalty was always an issue due to the continually present badboy and the less than stellar diplomacy rate of 5. Another issue Iain had was that he only seemed capable of siring girls and bastards. Surprisingly when I assassinated his first wife and he got the kinslayer trait his most disloyal vassals began to like him more. Perhaps this says something for the Duke of Strathclyde and the Count of Cumberland, the two most troublesome nobles of his reign, so when the Pope chasticed Iain for his lack of piety and sinful ways and Iain lost the kinslayer trait later in his reign, those two sure didn’t like it and I was rather peeved!

Iain went on to died without heir in 1128 but not due to lack of trying, and I probably married one of the best ladies of Europe I’ve seen to date in 1123, so it was rather disappointing he didn't have any male issue:

perfect_bride2.jpg


Towards the end of Iain’s reign though we did see another large chunk of Spain begin to fall under our sway, the Emirate of Zaragosa being the target of our armies in 1127 though Iain died part way through the campaign:

malise_inherits.jpg


Well Malise was a welcome relief – a level 9 diplomat, 7 martial, 8 intrigue and 10 steward made for a very nice king and he was even married to a reasonable wife (4/12/9/10). What he didn’t have was an acceptable heir. A child with stats of 8/8/1/5 is not going to inherit if I can do anything about it, not if there's an alternative anyway, which there is. Heirs from side branches of the family is not an issue!

Well, firstly Zaragosa had to be quelled and basic infrastructure built in the captured provinces, after that was complete it was time to kill two birds with one stone, namely getting rid of our badboy problems and also a dud prince. 90% of the former Zaragosan provinces I gave to my lackluster heir Morgund, a feat that managed to finally make us honourable for the first time in two decades, and then it was time for the assassins…. :D

prince_has_to_die.jpg

prince_hastodie_andhedoes.jpg


And so barring the cleanup of a couple of isolated muslim sheiks and a two province Kingdom of Galicia split between the northwest and southeast tips of Spain (depicted in the slightly darker shade of blue below), Spain is now divided into two camps, the Scotish liberators in blue and the Emirate of Cordoba in red. Cordoba who finally managed just after our war on Zaragosa to take out the whole of the Kingdom of Leon in one gulp!

spain_1135.jpg
 
Frightening. Hope you can give them a taste of their own medicine. :D
 
Wyvern said:
Well, firstly Zaragosa had to be quelled and basic infrastructure built in the captured provinces, after that was complete it was time to kill two birds with one stone, namely getting rid of our badboy problems and also a dud prince. 90% of the former Zaragosan provinces I gave to my lackluster heir Morgund, a feat that managed to finally make us honourable for the first time in two decades, and then it was time for the assassins…. :D
Now, that is a dirty trick. Only possible because you did it all while paused, I presume, as had you attempted it in real-time (such as in MP) your heir would have been busy parceling out the land in new countries..... I hope.